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Transmission : Connected Worlds
Transmission : Connected Worlds
By archieandrewslive-co-uk
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| Category | Rank | Score | Count |
|
|---|
| Innovation | 225 | 3.33 | | |
| Theme | 402 | 3.13 | | |
| Graphics | 431 | 3.27 | | |
| Overall | 522 | 3.00 | | |
| Fun | 615 | 2.60 | | |
| Coolness | 1907 | 24 | | |
Comments
radmars
2014-08-26 15:22
pretty unique game. only wound up getting 5 points after dipping into the negative. XD Would be nice to have a little bit of a delay, or a 'radio static' sfx when switching channels to help separate the morris code bits. Also would like to have the same morris code chunk not show up twice in a row, was a bit confusing. nice job :D
Even though I was terrible at it, it was a quite fun experience. Well done!
jomomomo
2014-08-26 15:29
Nice job! That's a pretty cool concept and you executed it well. The dish thing I think should be called an antenna. It might be helpful to have a play button, so when you turn to a channel it wouldn't immediately play, might make it easier for the player to separate the sound from one channel to another.
Again, nice job! I'd like to see a endgame for this... maybe if you get a bad enough score aliens show up to destroy the observatory?
satyre
2014-08-26 15:34
Very complicated at first, but after 10 tries I got it somehow. Nice Concept.
Nice relaxing game, really like the fact that it's all about the audio which makes a change from a lot of the other games. The models are great too!
apiotrw
2014-09-13 14:47
A bit confusing to play
More difficult than it looks! Gave me head ache after a while, but it was fun. Is 15 a good score ? :)