whiterabbitgames 2014-05-03 11:30
Control was a little hard
Foon → Ludum Dare Explorer → LD29 → I.M.M.U.N.E - Infection Minimizing Monocyte Under Natrual Edict
By nickqqqq1
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 349 | 3.06 | ||
| Audio | 537 | 2.59 | ||
| Overall | 706 | 2.42 | ||
| Theme | 708 | 2.18 | ||
| Graphics | 717 | 2.22 | ||
| Fun | 723 | 2.06 | ||
| Mood | 725 | 1.94 | ||
| Coolness | 1877 | 30 |
Control was a little hard
The next button in how-to play mode, put in the right side,why we can't see the enemies in the planning phase? viewing them make more interesting, less random.
Another UI suggestion: put the WASD tip all the time in screen or a minimap.
Very neat idea. I found the control scheme for the monocytes a bit hard to learn. Even when I thought I had set them up correctly, sometimes they didn't do what I planned for them. Loved the music, and the concept.
Good turn base game.
It's simply too confusing! The "How to Play" lacks a good explanation, the main gameplay is not clear enough and the graphics/design part could be a lot better.
Looks more like a "conceptual engine" than a actual game.
Neat game. I liked the plan and then play aspect. It would have been nice if the viruses start location was randomized though as it always seemed to be in the same place.
The concept is nice but it lacks of some good previous explanation.