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One Chance v1.5
One Chance v1.5
By jellyman64
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Graphics | 355 | 3.20 | | |
| Overall | 958 | 2.25 | | |
| Fun | 981 | 1.81 | | |
| Innovation | 985 | 1.75 | | |
| Theme | 986 | 1.69 | | |
| Coolness | 1435 | 32 | | |
Comments
liamlime
2013-12-17 03:01
Not sure if I simply didn't play for long enough, but I didn't really run into anything that had any chance of hurting me. The enemies that I saw were all extremely slow, and only damaged when they were right inside me, and that only really happened when I let them kill me.
kayelgee
2013-12-17 03:15
Looks pretty unfinished and feels more like an exploration game :D
Since you can see how big it is, I stupidly spent my time on the natural surrounding, biggest mistake ever.
I liked the design of the island and somehow liked the contrast between the natural looking landscape/trees and the pixel-blob monsters. Kinda like a invasion of pixel monsters into the beautiful island. Got a little bit boring though, as the monsters walk very slow and take ages to kill.
For anyone else who might be mad about there speed and health. I attempted to make them fast and easier to kill but the code won't listen, for now they stay the same.
Scratch that, the speed won't change cause it wont but I re-introduced a bug that makes them a one shot kill. It can kill more than one enemy with one shot. ou guys tell me which is better, I will have both versions up.
Compo entry? Did you make the textures/models yourself?
The trees were modeled in Soft Image and the textures are edited versions of the Unity Textures.
occash
2013-12-23 17:02
Very nice graphics, I like grass very much! But I think that it's not finished...