jevnoalex 2013-08-26 22:03
It's here, labor of love right here
Foon → Ludum Dare Explorer → LD27 → Orms
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1970 |
It's here, labor of love right here
I had the chance to see this one played live over the weekend. If given the time and attention it deserves, I think this could be the start of a really solid rails shooter. Jevon and Dieppa did good work in Unity. Unexpected bonus: the graphics look great! Zachary Lutz did a really excellent job putting together the environments, models, and particle effects. I can't wait to see an enhanced version for mobile devices soon.
-- David J. Sushil
Absolutely! We will continue to refine and enhance what we have already established. Tonight, I'll be going over the game, taking notes, and comparing them to what we want the original core conception. Thank goodness for the long weekend!
Jevon Alexander - Programmer
Zach Lutz - Artist, Level Designer
Andrew Dieppa - Core Design, Programmer
It's pretty nice visual, but I haven't understand the controls.
I'm so sorry, we never posted that up.
Left mouse to shoot
Right mouse to reload.
I ended up with the 'scenes' being empty except for some targets outside my screen, of which I could only see the light. Also there doesn't seem to be a goal or score?
A few glitches but quite a good start !
@Soulrot Yes at the moment we did not have enough time to place more orbs into the other scenes, nor were there scores or goals. This build of Orms, as I feel, is a definite pre-alpha build. We are looking to enhance the game soon and taking care of those issues. I thank you for your feedback :)
@EdoMiyamoto Thanks for your feedback. I did the math and we only put in a total of 20 actual hours into this game. Unfortunately, we did not put in any hours on the final day of LD27 (I had to work :/ ). Please feel free to keep in contact with me as I'll be enhancing what we already programmed.
PS. I'll be more than happy to check out your submissions later on today!
Nice scenery!