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Survival of the Fittest
Survival of the Fittest
By sidnoea
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Theme | 307 | 3.06 | | |
| Fun | 462 | 2.63 | | |
| Audio | 490 | 2.00 | | |
| Overall | 531 | 2.69 | | |
| Graphics | 654 | 2.13 | | |
| Innovation | 744 | 1.69 | | |
| Coolness | 858 | 32 | | |
Comments
Neat concept, but I have a few suggestions:
Maybe for the first level, require fewer evolution points, get us hooked on leveling up and then make us work for it.
Second, the tadpole rotating around the cursor made it kind of hard for me to learn how to handle/control my little dude.
Sorry to say, but I've played (and made) this exact game many times before. It should start a little easier and give you some means of restoring health.
sidnoea
2012-08-29 02:54
Extra lives was one of the things I was too rushed to add... sorry lol.
This is one of the sharpest gameplay difficulty curves i've seen, but it's still addictive. Too bad the idea has been done quite a few times by quite a few people (including me). Nice effort, though!
teknik
2012-09-09 20:55
ramps up on difficulty way to soon. definitely the start of something just very lacking at the moment.
pardue
2012-09-17 13:20
A little hard, cool concept though, overall enjoyable game!