FoonLudum Dare ExplorerLD24 → The Gift/Curse Of Evolution

The Gift/Curse Of Evolution

By heroesgravedev

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Comments

jprogman 2012-08-29 04:51

I have to be careful not to stomp over the very first tree spout; otherwise, no trees will grow at all. I'm not sure if that happened to be a glitch.
I love the idea to explore the area and have things change around you.

bitspace 2012-08-29 04:52

Would be better if you could actually see which item is currently selected ;)
Also, why can you walk on water?
Tried it 5 times (btw F12 doesn't work) now and the fact that no action gives any visual feedback is a real problem.

heroesgravedev 2012-08-29 05:09

Sorry about those things. Due to school, I ran out of time and was unable to add action feedback. Just remember to check the item equipped before doing something important with it. It is intentional for tree sprouts to be trampled, but I didn't realise how likely people are to trample the sprouts. As for F12, I noticed that too late to fix it. I will put up a video soon on how to defeat the boss so people can see if they have trouble. These bugs have already been fixed for a Post Ludum Dare version.

drabiter 2012-08-29 12:47

"CAUTION: THE GAME WILL CRASH IF YOU NAVIGATE AWAY FROM THE WINDOW" Im kinda scared when playing, try to not click outside ;D

demonpants 2012-08-30 07:01

Trying on Mac OS X:

If you're using LWJGL you need to include those libraries and use an sh to launch the jar with those in the classpath.

8/30/12 12:00:17.372 AM [0x0-0xa44a44].com.apple.JarLauncher: Exception in thread "main" java.lang.NullPointerException
8/30/12 12:00:17.373 AM [0x0-0xa44a44].com.apple.JarLauncher: at org.lwjgl.opengl.GL11.glEnable(GL11.java:1001)
8/30/12 12:00:17.373 AM [0x0-0xa44a44].com.apple.JarLauncher: at heroesgrave.evolution.main.Main.init(Main.java:195)
8/30/12 12:00:17.373 AM [0x0-0xa44a44].com.apple.JarLauncher: at heroesgrave.evolution.main.Main.<init>(Main.java:55)
8/30/12 12:00:17.373 AM [0x0-0xa44a44].com.apple.JarLauncher: at heroesgrave.evolution.main.Main.main(Main.java:238)

heroesgravedev 2012-08-31 06:11

Demonpants, as cross-posted on JGO, for the benefit of the people reading this, I say this:

That was caused by an ignored Exception. It means that the Display could not be created for some reason OUTSIDE of my game. This can not be fixed by me (Apart from notifying the user of the problem so they can sort it out).