jagger27
I have no idea what I was killing, but I bygod killed it.
Foon → Ludum Dare Explorer → LD16 → Phish world
By grayger
| Percentile | ||||||
|---|---|---|---|---|---|---|
| Category | Rank | Score | Count | LD16 | Ever | |
| Humor | 73 | 2.13 | ||||
| Audio | 74 | 1.73 | ||||
| Innovation | 85 | 2.58 | ||||
| Community | 98 | 2.00 | ||||
| Fun | 98 | 2.00 | ||||
| Graphics | 99 | 2.17 | ||||
| Overall | 108 | 2.25 | ||||
| Theme | 115 | 1.83 | ||||
| Coolness | 75 | 6 | ||||
I have no idea what I was killing, but I bygod killed it.
I liked the turrets that slingshot the bullet.
Kind of a strange game, and wierd to have a melee attack for this type of game. Very original though.
Ramming things to attack them was kind of annoying. Other than that, a passible little side scrolling shooter.
Melee shmup, why not? :)
The game didn't work; crashed on startup. :(
I have a soft spot for melee "shooters" - actually made one before - so this is interesting. Main thing is that the physics are difficult to handle. If I were to make a ramming game like this, I'd probably go with an Asteroids-style control system instead (left and right steer the ship, up accelerates, down brakes). Also, why do the bullets follow you for such an incredibly long time?!