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Feedback comments for LD59
William Capon's games and stats for all events →
| Timestamp | Since previous | Game | William Capon's comment | |
|---|---|---|---|---|
| Apr 21 13:15:21 | Signal | ♥ 0 | Really satisfying core here, nice work! | |
| Apr 21 13:36:23 | 21m 02s | Heist Boss | ♥ 1 | Had a lot of fun with this! Great example of how engaging a few buttons can be. Lots of potential to build off of too- I could totally see a "planning" phase on a blueprint where you draw the routes each member will take quickly adding a whole lot of depth. Last level is brutal 😂 |
| Apr 21 13:47:39 | 11m 16s | My Men! | ♥ 2 | Untitled.png Killer Newgrounds aesthetic! Gameplay was satisfying and easy to grasp once I got the hang of it. Feels like a roguelike waiting to happen... let me collect more varieties of MEN! |
| Apr 21 14:02:12 | 14m 33s | LowSignal | ♥ 2 | Untitled.png Nice job on the atmosphere and balancing walking simulator and challenge sections along the way. I was a little afraid the maze would be so large I wouldn't get out, but it seemed to be about right! |
| Apr 21 14:49:56 | 47m 44s | Packet Panic | ♥ 1 | Very satisfying! I would definitely be interested to see this built into a full game. |
| Apr 21 17:36:19 | 2h 46m | Marshaller of Inalpla | ♥ 2 | LOVE the art and the concept. Unfortunately, kept running into a bug on the web version where the spacebar stopped working after the first landing. Looking forward to playing this again though! |
| Apr 22 00:56:28 | 7h 20m | Beacon of Hope | ♥ 2 | Great work!! Had a blast getting stumped on stream with this. Hit the right balance (for me) of being challenging without being totally inscrutable. Plus the artwork, sound, and polish is incredible, it feels like a complete game! |
| Apr 22 00:59:34 | 3m 06s | Signimal | ♥ 1 | Awesome game! Had a blast playing this. Once I figured out what the ! signal did it was smooth sailing... though a few hamsters were lost, tragically. |
| Apr 22 13:43:24 | 12h 43m | Mycelium Menace | ♥ 3 | Untitled.png CUTE AS HECK! Love the art, the music, and the vibes you crafted here. Mechanics were really intuitive too, it was a very satisfying play. Only feedback I have is that these little green... metal pieces(?) weren't as immediately readable as machine components as the gears and bolts. I thought they were cabbages until I ran out of other components and had to think for a second! |
| Apr 23 21:40:47 | 31h 57m | Semaphore Euphoria | ♥ 1 | So cute! Really creative idea and clean implementation. That last level was diabolical |