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Trexxak

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TimestampSince previousGameTrexxak's comment
Apr 24 18:32:38 Sci-Null Runner ♥ 0 Unbe55nannt.PNG Really love the principle of the game :D Couldn't make it passed the safe, though xD
Apr 24 18:45:19 12m 41s Ping to Survive ♥ 1 "how did no one come up with that before?" Really impressed by the simple yet unique gameplay loop! Could totally see this being a mini-game or being included in a micro-game collection :D
Apr 24 19:48:44 1h 03m phone home ♥ 1 Very comfy! Both sound-design and art-direction really click (lol)!
Apr 24 20:44:08 55m 24s TellyBuddy ♥ 3 This will be one of those artifacts of the web people in the future will theory-craft the hell out of :D I miss punching my TV :/ AMAZING ACTING CHOPS BTW!!!
Apr 24 22:11:10 1h 27m Winnerman Scams a Game Show ♥ 1 Winnerman may be European, leave him alone ;_; In all seriousness, the mechanic of having to modify a preloaded timeline is very interesting, and I wonder what else could be done with this! Something like a point and click with subliminal messages (or just hints) hiding in still frames! Genuinely awesome concept! I have to admit my knowledge of tool-assisted-speedruns is incredibly limited, but even in that regard I now feel educated - "imagine starting up a game and hand-editing each input for every frame". Very educational! Very funny too! Just before the boss at the end, I think you performed your most convincing cartoon-villain-voice yet! Chet generally feels like exactly the right flavour of annoying for this game :D
Apr 24 22:23:22 12m 12s Smoke Show ♥ 4 oh, that's such a cool idea! :D If you keep working on it, I think multiplayer rooms would be a natural next step! Imagine versus-ing smoke signs on those webgame binges with friends!
Apr 24 22:46:13 22m 51s GigaHurtz ♥ 1 Signal - Wifi! I'm surprised I haven't seen more games making use of that symbol that can ruin our day xD Plays great, is fun!
Apr 24 23:08:20 22m 07s Signal's Shift ♥ 2 the last signal-scene told me a life-lesson: Don't look at the complex graph, look at the smaller ones instead :D
Apr 24 23:16:28 8m 08s RoboNET ♥ 1 Call me crazy, but I immediately thought of the great Summolio when I saw the first security guy rushing towards the robo :D
Apr 24 23:35:42 19m 14s Pheromone ♥ 2 wow! This did something very interesting - I got a feeling of why ants do the things ants do. The weird lines? The walking at the edge of the room? unintutive loops in the path? They obviously try to not get in the way of rotating swords :DDD But in all seriousness: That "aha" effect sold it for me! Also great visuals! At first I thought it was sprites until I saw the aforementioned swords :D
Apr 24 23:54:30 18m 48s Dread Frequency ♥ 3 I want to point out how exceedingly rare it is to have the reveal of "the monster" immediately get contextualized by an attempt to communicate with it. I really like this optimistic sci-fi vision - it's been a while since TNG :D Incredible feat overall, the game is! Thank you!