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Snowdrama

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TimestampSince previousGameSnowdrama's comment
Apr 21 04:18:46 From the Abyss ♥ 1 Was fun! Took me a bit to figure it out but once you get int the groove it's a good time!
Apr 21 04:25:23 6m 37s Red Light Synthlight ♥ 2 Fun game! The red/green cycles feel so long, might be better with shorter cycle times(5 seconds?) more chaotic more frequent stops. Final level was rough trying to find that last button but we made it! Love the character art and the music. The walkers are really cool too.
Apr 21 17:56:25 13h 31m Jim's Quest for Birthday present ♥ 2 Good game, My one ask would be adding a sprint with shift toggle to the speed up upgrades mid way because by max I was CRUISING around and it made it kind of hard to get on the marks to dig haha I missed quite a few times just because I was moving too fast and overshot where I meant to go lol.
Apr 22 01:06:50 7h 10m TellyBuddy ♥ 4 I crashed the game part way T_T RIP due to pressing escape which caused "TypeError: can't access property "deleteFramebuffer", GLctx is null" I think it's an Application.Quit(); call when you press escape. If this is caused by that issue you can this, it will protect from this issue by disabling the quit command when building for web ```cs #if UNITY_WEBGL Application.Quit(); #endif ``` I think I beat had basically finished it but uhh >.> whoops!
May 5 03:44:23 314h 37m RoboNET ♥ 1 Overall good stuff! I ran into one spot where the NPCs got stuck, but I managed to get past it i just barely fit between them and the wall so I could shoot them. I could definitely see the charging via the signal towers mechanic expanding into other stuff.