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Feedback comments for LD59
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| Timestamp | Since previous | Game | loveapplegames's comment | |
|---|---|---|---|---|
| Apr 22 10:46:56 | Unstable Internet | ♥ 0 | Cool game, a lot of content for a jam game! I would advise giving more feedback when you hit an ememy, such as a particle effect. As it is now, the bullets seem to pass through the enemies. | |
| Apr 22 20:04:08 | 9h 17m | Sensible Mr. Snake Goes for a Stroll | ♥ 1 | Nice looking game, and an interesting idea to turn snake into a puzzle. However I couldn't figure out what I was doing, maybe add more hints? The floor pattern reversed after touching the electricity icon, but after that I got stuck. I managed to get the bananas in the north but I am lost to the other screens. |
| Apr 25 07:48:16 | 59h 44m | Send the Signal | ♥ 1 | This game has potential, it's quite addictive. I think it can be much improved with some relatively simple fixes: - Using bombs instead of bullets is about guessing the enemy trajectory, then why have so many static enemies? - you have no upgrades to get more enemies. At one point you run out of enemies and upgrades don't make sense anymore - collision can be improved, I get killed without touching enemies, and the enemies pass through my explosions |
| Apr 25 13:28:10 | 5h 39m | Beakon Fire | ♥ 3 | Great game, good looking and polished. Music is really good and adds to the atmosphere. Gameplay could be made more interesting by adding more strategy. For example, if more smoke clouds were present at the same time, choosing to switch between fires becomes more of a strategic choice. |
| Apr 26 17:31:23 | 28h 03m | MONITORS | ♥ 1 | Congrats on a great entry, the mood you created here is enthralling. Gameplay is a bit difficult. I had trouble figuring out how to hit the TV heads, and it wasn't clear to me when the player gets hit. Sometimes it was game over even when I was some distance away from the TV heads. |
| Apr 26 17:43:29 | 12m 06s | Sheep Trials | ♥ 1 | Congras for an interesting idea, sheep herding with something similar to real sheep dog commands! Gameplay can be an exercise in frustration, as that last sheep keeps randomly escaping and the dog flanks it so slowly. Maybe the dog should move faster or there should be two dogs to control (or have the shepherd in the game along with the dog). |
| Apr 26 17:56:04 | 12m 35s | codevibes | ♥ 1 | Great to see another AI coding based entry! The game is pretty cool looking, but hard to understand. What do the rings and combinations of symbols do? |
| Apr 26 18:17:52 | 21m 48s | Effigy of the Sky Lords | ♥ 1 | Cute, atmospheric adventure! Good looking presentation. Gameplay is pretty easy to understand, though exits are not marked as such. |
| Apr 27 11:51:10 | 17h 33m | Martian Masher | ♥ 0 | Good to see an good old fashioned arena shooter! The game is fun, looks good and feels polished. I found the dithered outside area visually confusing, maybe alpha blending would be less so. |
| May 8 19:25:37 | 271h 34m | Synesthezoo | ♥ 1 | Wow, that's a pretty weird game, congratulations on your interpretation of the theme! In some levels, it seemed I got the positions right, judging by the sound and graphic, but the game did not accept my solution. As far as I understand, you have to put the animals on the right "pegs" to win, however the peg is obscured by the animal. I would prefer it's visible. |
| May 8 19:43:06 | 17m 29s | Parasignal | ♥ 1 | Very innovative and atmospheric! Congrats on your interpretation of the theme. I see a lot of people had trouble operating the dial, so did I. If this were easier the game would be a lot more fun to play. A minor gripe is that I think the game screen is rather small. |