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knarf

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TimestampSince previousGameknarf's comment
Apr 26 23:39:48 Sigul Signal ♥ 1 Scored 40 siguls after few tries (mhhhh onions XD) Controls / cooldown felt a bit odd at first but it's manageable once used to and reminds some old games. For some reason i couldn't shoot up at first game ; i then had to extract it twice because running it a second time in first folder show "openbor" screen; didn't know that game engine, cool ! Not sure i understood if red signals just indicate the bulbs location or did i miss something ? Cool game!
Apr 27 00:02:03 22m 15s Speed Signal ♥ 1 Hi there ! Cool short game, reminds a lot geometry dash but more relaxed ^^ I like cute simple and colored graphics, smooth nice pixel art animations cool palette and funny sound effects. This fits well together and renders a very cool game feels ; the baboon is quite friendly and funny in the end, even if he got my banana away for few times. Even banana animation feels smooth and contributes to a great mood aha. Very nice polish in term of visual and sfx, feels really good ! I only wished there was a little more levels to exploit mechanics, I could feel the urge to quickly design levels and, because i do it too much myself, blind guessed that the right part of level was a bit copy pasted to design fastly :) as @rogual said "I kinda wanted it to be longer, but I’m just being greedy" XDDD. Great work otherwise, especially for a compo !!! congrats ! Did something about 7 minutes at first try, then tried a speedrun and reached 2m10 :) Cheers !
Apr 27 00:30:01 27m 58s Checkers: Under the Radar ♥ 1 Interesting application of the theme, and cool execution ! I don't know if my win is considered as fair as i stunned my own peons on purpose :) that was smooth and quite smart :) Music and sfx feels good too. Replayability is a bit low i guess so maybe it's an idea for enhancement allowing 2 humans to play remotely ? Looks like a nice base for turn based more exotic turn based game anyway :) Good job !