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Glowt

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TimestampSince previousGameGlowt's comment
Apr 28 21:33:09 Traincidents ♥ 2 The second time the map expanded and I just realized how huge the map was I panicked a tiny bit, just how am I going to keep track of all of this. But with the simple mechanics and the pacing of the challenge I really felt like I could handle it. To me one of the best experiences in a game is seeing something you don't think you can handle but then realize that you have mastered a part of the game and challenges are able to be tackled easier than you thought. Great pacing and I could really tell that you guys had a fun time making this, the voice-overs are great!
Apr 28 21:51:49 18m 40s Signal Quest ♥ 1 First of all the game looks absolutely great! You really managed to get the feel of a small spaceship and it reminds me a lot of outer wilds. But sadly I had a really hard time to actually play the game, as mentioned the webgl build does not work and after the loading screen it is only black. So I went and downloaded the windows version, I started out with 0.2 because I guessed it was the most resent build, it did work and I managed to get in to the game but then I was sliding around in the ship and I had a hard time to read things in the fuse box cabinet (the one with the switches). I think I managed to get the signals honed in but I am not fully sure. I feel that you have a cool game here with the escape room vibes and the nice setting but sadly I had a hard time to get to that game. I think this can be a really cool game. Also who the heck is Simon, hehe :)
Apr 28 22:14:41 22m 52s Signal Interference ♥ 1 First of all I am really impressed by how much this feels like a vertical slice or demo of a complete game. The UI and the audio is really good and the thematic introduction helped me a lot to get in to the game. I had some hard time in the beginning to fully understand how the combat resolved, I tried moving around cards to get to to activate earlier but then I noticed the priority numbers and once I got that it started making more sense and I had some fun rounds. Never got a really good build going but I could feel that there was one possible, I think the auto-battler card game thing have a lot to offer and it would be fun to see what you do with it after the jam. Over all, great job :)