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Feedback comments for LD59
DrSmey's games and stats for all events →
| Timestamp | Since previous | Game | DrSmey's comment | |
|---|---|---|---|---|
| Apr 21 17:27:58 | SETI@dream | ♥ 1 | Fantastic artstyle with really polished and compact gameplay. Its super impressive you managed to make this in such a short timescale all by yourself. | |
| Apr 21 18:04:35 | 36m 37s | Fading Echo 余音轨迹 | ♥ 1 | Great level design and very creative abilities. I really enjoyed my playthrough of the entire game <3 |
| Apr 21 18:21:00 | 16m 25s | strait morse | ♥ 0 | Really cool idea and great implementation. It was very tricky and required a lot of brainpower to actually issue commands, but achieving to execute what you were trying to do is very satisfying. Well done! |
| Apr 21 20:23:35 | 2h 02m | Signal Interference | ♥ 1 | Great polish on this, feels really good to play. It feels like sometimes the ui doesn't do what try to do. I was having issues with deleting the correct card in the shop or copying another in combat. But none of this seriously hindered the experience, its just a really solid game. Also has great style and I like the memorable victory jingle after each fight. |
| Apr 21 21:13:57 | 50m 22s | SIGNALITE | ♥ 1 | Loved this so much, I played through all the levels. It's really creative and a perfect fit for the jam. This mechanic could fit really well as part of a strategy game or something. Just really well executed in general. I would have loved to have the full solar system as a level. |
| Apr 21 22:13:06 | 59m 09s | Link the Shrink | ♥ 1 | Very polished game, feels like the base for something solid. Right now it feels a bit too simple, since once you figured out the loop its pretty much solved. It feels really good to play though, the art, sound and effects are all perfect. |
| Apr 22 20:59:17 | 22h 46m | Pulse-8 | ♥ 1 | Big fan of pico8 games and you managed to make something really cool with it here. A simple concept executed very well. I wish there was maybe a break before starting a new level because often the signal is already colliding with stuff before I have even realized where the spawner is. Overall not a big issue though. Well done overall. |
| Apr 23 19:07:58 | 22h 08m | Connect the Universe | ♥ 1 | Really cool idea, the very strict timing in these levels makes it more of a dexterity game. Its also a little trail and error since you cant really see where the signal will be able to go from any planet. Overall though really neat experience, but it gets overwhelming fast. |
| Apr 23 19:25:55 | 17m 57s | Jester’s Vesper | ♥ 3 | Sprite-0001.png Just a goated game. Obviously very Balatro-like, and not that much to do with "Signal" besides saying it on the button, but just so polished and a great all around experience. Its a little too luck depended at the moment maybe since you cant really choose to play a three of a kind if you dont roll it even when your whole build is about it. But yea great job, art and presentation is also just top notch. |