Foon → Ludum Dare Explorer → LD59 → Feedback comment stats → Defrag

Defrag

Feedback comments for LD59

← LD57

Defrag's games and stats for all events →

TimestampSince previousGameDefrag's comment
Apr 20 01:52:51 Heist Boss ♥ 1 Oceans 5! Great job pulling this together in a weekend. I enjoyed trying to figure out the timing of the different roles. It took me a couple tries to figure out what they would each be used for. For a jam, I think the decision to keep them on preconstructed routes was smart - I wasn't sure if I was going to need to direct their pathing as well as give them the 'start' command. Screenshot 2026-04-19 205046.png
Apr 20 02:05:49 12m 58s Ludum Dare 59 - Cell The Signal ♥ 1 I had a similar idea. Your presentation is much nicer than where I was able to get to! My biggest feedback was that it is difficult to visualize what populations are contained within a tower's range due to the isometric perspective coupled with apparent height. I couldn't tell if the source of the "signal" was coming from the 2D screen position of where the tower's antennas were on the screen, or somehow if it was being "orthogonalized" within the fictional world. Not sure if that make sense - the gist of what I'm trying to say is that I couldn't tell which tower location would be best suited to capturing a building. My uncompleted version of a cell network sim is here: https://jclayton128.itch.io/signal