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daupoh

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TimestampSince previousGamedaupoh's comment
Apr 28 18:09:04 Link the Shrink ♥ 1 Nice, addictive game! My top score was 19, and I really want to play more. I was a little confused by the people icons because I thought they were something like zombies. I didn’t get why the mining disappeared. Anyway, it was fun — thank you for the game!
Apr 28 18:25:49 16m 45s lost in head ♥ 0 I like the art style, but I seem to have broken it on the model puzzle. I was very close to getting it right when I gave a wrong answer, and then two windows blocked my view.
Apr 28 20:56:55 2h 31m ECHOMAZE ♥ 2 In the first few tries, I just died, then pushed forward into immobile interactive objects. Maybe I was a bit unfocused, so I didn’t notice any interactive icons that would help. Anyway, it’s an interesting way to approach the jam theme. I think you should give the player a little time to get used to the gameplay, and only then introduce crisis management with energy— that would work better, I think.
Apr 28 21:13:51 16m 56s Last Frequency ♥ 2 I like the mini-games, and the later stages were challenging. I especially liked the separate signals for the two streams.
Apr 28 21:35:05 21m 14s RADAR LINE_ ♥ 5 It reminds me of an arcade game that John Connor plays in Terminator 2. Awesome idea and decent realisation. Nice graphics and atmospheric sound design, with simple but slightly strategic gameplay — I enjoyed playing it. The only things I missed: the selected unit should be focused after spawning, and I’d like to have hotkeys to temporarily turn off the radar rendering.