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Feedback comments for LD58
Anaconda Games's games and stats for all events →
| Timestamp | Since previous | Game | Anaconda Games's comment | |
|---|---|---|---|---|
| Oct 8 09:42:40 | City of Promotion | ♥ 2 | I really enjoyed the core idea and had a lot of fun playing. The concept is great, and I loved seeing my little population grow. A couple of small things made it a bit tricky at times: the camera movement felt a bit slow, and when the game pans to each piece at the end of a turn, it takes a while once you have a bigger population (I had around 10 pieces). I also wasn’t able to build a Royal Academy, which might just be a small issue. Overall, this was a really creative and enjoyable entry. With a few tweaks to the pacing and camera, it would feel even smoother to play. | |
| Oct 9 18:46:34 | 33h 03m | RogueDot | ♥ 1 | Man, this is a great, well-put-together jam entry with a highly engaging core loop. Thanks for including friendly collision detection it makes the intense dodging much less frustrating. I have to admit, I got totally stuck on level 4, but I'm definitely coming back to conquer it! image.png |
| Oct 12 19:24:12 | 72h 37m | Garbage Day! | ♥ 2 | Really cool game, I had a lot of fun playing it. I was just hoping for a few more movement upgrades to keep the progression going. |
| Oct 14 19:19:42 | 47h 55m | Keeper of Artifacts | ♥ 1 | Really cool game, I had a lot of fun with it. The mechanics are clear, and it feels great to play, everything runs smoothly. I noticed two small things though. I couldn’t really tell if the game has an ending or if it’s meant to go on forever (or maybe I just missed something). And there’s a small visual glitch where a card sometimes appears behind the ones in your hand. Overall, it’s really fun and easy to get into, even if I’m still not sure how to finish a game haha. |