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titos2k

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TimestampSince previousGametitos2k's comment
Oct 8 08:05:19 Critters, Conjure, Cannonade! ♥ 1 "Spill" button should be more visible. Nice use of physics! Funny to watch little blobs doing their job :)
Oct 8 08:13:51 8m 32s Mini Outbreak ♥ 1 i got performance issues on firefox/windows when more entities show up on the screen. Nice concept of merging bullet hell with a strategy game.
Oct 8 10:33:25 2h 19m Relics Return - Point and Click Adventure ♥ 3 Rare occurrence when game jam devs need to go out to work on the game. 5 stars for audio, too. right click and drag to look around would be good addition (browsers don't like when cursor is taken over) you can un-polish the gemstone by obtaining it for the second time ;)
Oct 8 13:35:28 3h 02m Maratus In Love ♥ 2 Zrzut ekranu 2024-10-08 153506.png i got stuck :(
Oct 23 09:47:39 356h 12m Among The Deep ♥ 2 Polished entry. Tone shift was kinda unexpected :) I think half of cut scenes could happen as a background exposition so pacing would be more fluid, and reserve the screen take overs only for most important story points. Mechanically I think there could be some mini-game involved with gathering resources or combat. Maybe overheating the beam or some pattern thing for optimal usage. Anyway I enjoyed it very much. Also I never saw GDevelop in action before.