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Feedback comments for LD56
titos2k's games and stats for all events →
| Timestamp | Since previous | Game | titos2k's comment | |
|---|---|---|---|---|
| Oct 8 08:05:19 | Critters, Conjure, Cannonade! | ♥ 1 | "Spill" button should be more visible. Nice use of physics! Funny to watch little blobs doing their job :) | |
| Oct 8 08:13:51 | 8m 32s | Mini Outbreak | ♥ 1 | i got performance issues on firefox/windows when more entities show up on the screen. Nice concept of merging bullet hell with a strategy game. |
| Oct 8 10:33:25 | 2h 19m | Relics Return - Point and Click Adventure | ♥ 3 | Rare occurrence when game jam devs need to go out to work on the game. 5 stars for audio, too. right click and drag to look around would be good addition (browsers don't like when cursor is taken over) you can un-polish the gemstone by obtaining it for the second time ;) |
| Oct 8 13:35:28 | 3h 02m | Maratus In Love | ♥ 2 | Zrzut ekranu 2024-10-08 153506.png i got stuck :( |
| Oct 23 09:47:39 | 356h 12m | Among The Deep | ♥ 2 | Polished entry. Tone shift was kinda unexpected :) I think half of cut scenes could happen as a background exposition so pacing would be more fluid, and reserve the screen take overs only for most important story points. Mechanically I think there could be some mini-game involved with gathering resources or combat. Maybe overheating the beam or some pattern thing for optimal usage. Anyway I enjoyed it very much. Also I never saw GDevelop in action before. |