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Feedback comments for LD56
mymdz's games and stats for all events →
| Timestamp | Since previous | Game | mymdz's comment | |
|---|---|---|---|---|
| Oct 8 10:58:20 | Insignificant creatures | ♥ 1 | Love ending in paradise! And music choice for the hell | |
| Oct 9 07:42:08 | 20h 43m | Tinny Terror Escape Run | ♥ 2 | Looks cute :) The game is incorrectly scaled in the browser window. In GameMaker it can be easily fixed by adding a persistent object to the home room, like obj_display_manager. Here is my compilation of what can be found on the internet. obj_display_manager / Create event: ``` base_width = room_width; base_height = room_height; width = base_width; height = base_height; current_scale = 1; ``` obj_display_manager / Step event: ``` var _new_width = browser_width; var _new_height = browser_height; if (_new_width != width || _new_height != height) { width = _new_width; height = _new_height; var _aspect = (base_width / base_height); if ((width / _aspect) > height) { window_set_size((height *_aspect), height); } else { window_set_size(width, (width / _aspect)); } current_scale = window_get_width() / base_width; display_set_gui_maximize(current_scale, current_scale, 0, 0); window_center(); } ``` |
| Oct 9 08:00:34 | 18m 26s | Veil of the Forgotten | ♥ 1 | Very nice art! But it's not obvious that the player should press twice W or space to jump higher. Also, returning to the menu is impossible without reloading the page, that's a little frustrating. |
| Oct 9 10:20:07 | 2h 19m | Rat Dead Redemption | ♥ 2 | It has a good atmosphere and sound. But the control is hard, as it requires accuracy from the player |
| Oct 9 11:41:13 | 1h 21m | Dshniidawl Woods | ♥ 2 | Visual stuff looks great! |
| Oct 9 13:37:15 | 1h 56m | Follow the light | ♥ 0 | That's something new, a cross-platform game with super-optimised performance π |
| Oct 9 14:04:25 | 27m 10s | Laverino | ♥ 27 | the first time it was annoying to get stuck in a drawer Π‘Π½ΠΈΠΌΠΎΠΊ ΡΠΊΡΠ°Π½Π° 2024-10-09 Π² 16.49.05.png And disrespect to your team for spamming comments like "I really liked this game! It's awesome!" without playing the game, speculating on karma. This is absolutely obvious from your statistics. Π‘Π½ΠΈΠΌΠΎΠΊ ΡΠΊΡΠ°Π½Π° 2024-10-09 Π² 17.01.03.png |
| Oct 10 09:45:47 | 19h 41m | Goops | ♥ 2 | Charming art, very nice goopies :) I got stuck on this level; probably, there should be one red instead of blue, or I've missed something Π‘Π½ΠΈΠΌΠΎΠΊ ΡΠΊΡΠ°Π½Π° 2024-10-10 Π² 12.41.45.png |
| Oct 10 12:16:54 | 2h 31m | Critters, Conjure, Cannonade! | ♥ 1 | This is probably the most addictive game here. Good work! |
| Oct 11 14:08:43 | 25h 51m | Flea Patrol | ♥ 1 | Poor wolf, but it's the wolf's problem π In our game there are also fleas that bring suffering, but not to the wolf but to the dogs. Paper art is also very cute |
| Oct 12 12:57:49 | 22h 49m | tiny villages | ♥ 0 | I really like how it looks, but didn't like mechanics as my index finger was terribly tired and it was cramping π₯² |
| Oct 12 13:05:07 | 7m 18s | Apparatus | ♥ 0 | Very interesting mechanics, ideas and art. I'd like to play more, but the game freezes in this state every time, immediately once blue guys meet the red ones, and only page reloading helps (Chrome, macOS). Both on Ludum and itch.io Π‘Π½ΠΈΠΌΠΎΠΊ ΡΠΊΡΠ°Π½Π° 2024-10-12 Π² 16.01.21.png |