Foon → Ludum Dare Explorer → LD55 → Feedback comment stats → freso

freso

Feedback comments for LD55

← LD47   LD56 →

freso's games and stats for all events →

TimestampSince previousGamefreso's comment
Apr 19 07:27:58 Arcane Outlaw ♥ 2 Well done in just a weekend! Overall, very polished with intro, stats, menu! * \- I really don't like clicking the mouse button all the time. Auto-fire would have been nice. * \- I had some issues clicking the "continue button", but managed by clicking everywhere. * \- Hard to know what differs the target. The bad was easy to kill, but * \- The summoning mechanics was the weak point, and could have been more integral to the gameplay * \+ Cool to let us change day-night, even if the night was pretty black :) * \+ Double jump. Always have a double jump. :) * \+ Nice music loop and movement controls.
Apr 19 08:08:54 40m 56s Summoning for Dummies ♥ 3 Very nice! But unfortunately it got very laggy (~3fps at the end), and the end cutscene was just black, when I cleared the game. Good thing you added the "V" button, so I got to see it anyway. :) Cute minions, nice intro animation, perfect music and sound effects, good gameplay. Almost perfection! My one wish is that you could see how many minions you were supposed to gather for the summoning, when you went out in the wild to find them. I also had some problems getting the minions to go into their circles.
Apr 19 08:32:59 24m 05s Whip it up! ♥ 2 Relaxing music, nice graphics. This game genre isn't really for me, but it was well done! Simple instructions, even though I made YUCK for my first delivery. :) Personally I missed a progression system. So the game would start with easy recipes and give you harder and harder recipes, instead of random ones. Well polished. I could see it being enjoyed on mobile, with some minor modifications.
Apr 19 08:49:03 16m 04s For Democracy ♥ 0 Cool game. At first I thought the combos needed the buttons pressed, which was hard, but then learned better. :) Combos for summoning portals was pretty interesting, and worked really well. (Similar to our game where the combos are random letters) Music was spot-on, but I missed some sound effects in-game. It was also a bit hard to see what was actually happening. There were blood splatter and enemies or friends all over the place. Didn't get a sense of what the strategy should be or when to avoid enemies. The objects looked a bit floaty/pasted onto the background, but they were well-drawn!
Apr 19 09:05:55 16m 52s Summoner Dash ♥ 0 Wow, I love the music! I didn't really like the dashing in summoning circle though, as it almost felt like a bug. The enemies didn't do anything. I could dash into buildings, and then couldn't move. This could also happen after a completion of defeating the enemies. I wish the summoning part of the game had been something different, more in line with the action of the side-scroller. That part was quite good, escpecially with the nice rythm of the music.