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Feedback comments for LD55
Cole Cecil's games and stats for all events →
| Timestamp | Since previous | Game | Cole Cecil's comment | |
|---|---|---|---|---|
| Apr 17 02:48:58 | Whispers of Lyra | ♥ 2 | I beat it! Great job - this was cute, fun, and charming. | |
| Apr 17 03:21:21 | 32m 23s | Oversummoned | ♥ 2 | I like the way you combined 2D and 3D art! |
| Apr 17 04:29:27 | 1h 08m | The Ritual | ♥ 1 | Amazing work! Can't believe you made this by yourself in only 48 hours. I made it all the way through the game, but I think I got the "bad" ending. 😅 |
| Apr 18 03:38:27 | 23h 09m | 666 | ♥ 2 | I love the art style and the audio! It's really nice that it's got simple controls and not too busy visually. |
| Apr 18 03:57:10 | 18m 43s | Urgent Meeting | ♥ 1 | Very charming game. I loved the humor and overall vibe, and the graphical effects were great. In particular, I really liked the lighting on the boss, along with the post processing effect. The "spirit realm" thing was an interesting idea, but I felt the gameplay there didn't quite fit cohesively with the main part of the game. |
| Apr 18 04:07:25 | 10m 15s | Meow Summoning | ♥ 2 | Pretty cute game! I really like the art style. I think you could make the gameplay more interesting by having different requirements for noises you make. Maybe each type of cat would require a different type of noise to summon it, or something like that? |
| Apr 20 15:25:47 | 59h 18m | The Magic Flute: Bee Proud of Me, Dad! | ♥ 1 | Very cute - I loved it! I also like that it's a genre I don't see too often. |
| Apr 20 16:05:41 | 39m 54s | Soul Purpose | ♥ 1 | DANG IT DAVE!!! (It was quite a charming little game, though.) |
| Apr 20 16:40:24 | 34m 43s | i can be ur angle or yuor devil | ♥ 0 | Great job on the graphics and audio! I also love the title. 😂 I found the gameplay a bit hard and confusing, but keep practicing your design skills - I think you'll be able to do great things! |
| Apr 21 04:23:26 | 11h 43m | Haunted Forest | ♥ 1 | I did it! I finally did it! Great idea for the game, and I really enjoyed the atmosphere. I agree with some of the others that it may have been a bit too hard to figure some things out. Providing text that says what an item is when you pick it up would help a lot, I think. (With the minimalistic style, some were hard to tell what they were.) I also found myself initially overwhelmed at the amount of ground to cover and explore after the very first area. Not sure if there's anything you could do to direct the player more? |
| Apr 28 04:24:45 | 168h 01m | Devotion - A fairytale | ♥ 1 | Wow, that was amazing - great job! The only thing I feel could be improved upon is the readability of the pixel art - sometimes the objects bleed into each other too much. |