Foon → Ludum Dare Explorer → LD53 → Feedback comment stats → Levi
Feedback comments for LD53
Levi's games and stats for all events →
| Timestamp | Since previous | Game | Levi's comment | |
|---|---|---|---|---|
| May 16 05:38:01 | SNE | ♥ 1 | Atmospheric for sure! The encounters were interesting to try to reason about. Just wish there was a little bit nicer navigation with the shadow, so that my character did not disappear from view. Overall, great work! | |
| May 16 05:44:29 | 6m 28s | Hotel Frenzy | ♥ 1 | Oh damn, level 5 broke me. Visual-spatial reasoning overload. Still, if I had some more time this eve, I would have kept going. Nice learning curve, nice difficulty, easy to play, hard to master. Overall, a good package. |
| May 16 05:46:16 | 1m 47s | gold_delivery | ♥ 1 | I played the first level, but then it did not seem to continue after that. Still, it's something, and it's interesting. Nice work. |
| May 16 05:49:42 | 3m 26s | Panini | ♥ 0 | How goshdarn cute. They are procedurally generated characters correct? Great graphics and atmosphere. I think the momentum of the controller could be turned down to give the player more control. Still, great work. |
| May 16 06:05:48 | 16m 06s | Chain Mail | ♥ 0 | That was darned fun. You tackled the right level of difficulty for a LD game, but exceeded in execution. It felt daunting at first, but just a few clicks in and I was hooked. Already I can see this game being expanded, strategies and stories unwinding. Nice writing, too! |
| May 16 22:27:04 | 16h 21m | Generated Adventure | ♥ 2 | Some interesting work here. Thanks for displaying all axis of a game through the lens of AI, so we can start to see where this tools might go, what they might look like, and so on. |