Foon → Ludum Dare Explorer → LD53 → Feedback comment stats → kohqctps
Feedback comments for LD53
kohqctps's games and stats for all events →
| Timestamp | Since previous | Game | kohqctps's comment | |
|---|---|---|---|---|
| May 5 03:10:23 | Bagelseeker | ♥ 1 | It took a bit to figure out, but I got the biggest grin on my face when the concrete bagel got delivered! I couldn't understand why my location showed unreachable for most of the game which made it difficult to progress too far. Other than that, the muted colors and soundtrack make for a nice sleepy aesthetic. Definitely the coolest mechanic I've seen so far. | |
| May 5 03:15:20 | 4m 57s | First Delivery | ♥ 2 | Good first jam! The core mechanic is there and it's honestly pretty fun, it makes me miss the old flash games where you launch stuff. |
| May 5 03:21:04 | 5m 44s | Radish Delivery | ♥ 1 | This is a really polished! I was worried about perspective issues but the controls ended up being nice and intuitive. Good work |
| May 5 03:27:57 | 6m 53s | Psychopomp | ♥ 0 | Well done! The graphics are simple but actually pretty moody. I can see that the core mechanic of the game could require some strategic thinking, but it's too easy to the point where you can spam speed upgrades and run through all of the lost souls before they even budge. |
| May 5 03:33:25 | 5m 28s | Dungeon Pizza Delivery | ♥ 2 | This is really fun! You can tell that the enemies and rooms are well designed around the pizza mechanic. I freaked the heck out when the knight dude died and spawned five little guys who swarmed me... and took my pizza. |
| May 5 03:40:12 | 6m 47s | A journey about... The Delivery | ♥ 3 | Good job! I think the best thing about the game is its level design, it really eases you in and slowly teaches you everything you can do with the box mechanic. |
| May 5 03:54:35 | 14m 23s | Togo | ♥ 2 | That was pretty fun! It's hard to understand all of the game's moving parts, but the overall experience of picking the right sled dogs and the best jobs to run is good. |
| May 5 04:03:01 | 8m 26s | MagiCat | ♥ 1 | What an aesthetic! Despite having complex mechanics, the game took the time to explain them well enough that I quickly understood what to do. The background conversation was cute, I laughed when the cat furiously jiggled while I was fiddling with magic. Overall a really polished experience! |
| May 5 04:06:20 | 3m 19s | Hade's Delivery | ♥ 1 | This game really makes you feel like a fat hot dog. It's surprisingly moody despite the goofy premise, and it's got a really nice gamefeel to it. Good job! |
| May 5 04:10:39 | 4m 19s | The Grinchmas | ♥ 2 | Nice and simple, but it has a bit of difficulty to it with how close together the naughty and nice kids are. Good job! |
| May 5 04:18:36 | 7m 57s | Void Scion | ♥ 0 | I was hoping for the health bar prompt to become the theme too! The combat mechanics were pretty fun, especially aiming the spear to piece through enemies multiple times. I wish the game had been more difficult as it would've made combat more satisfying. Overall good job! |
| May 5 04:24:52 | 6m 16s | Canyon Dash | ♥ 1 | Nice job! I deffo would've liked to see some more balance in the battle options because the best option in every scenario would have been to just flee. The game gives good visual feedback, if it were tougher I could see this being a lot more fun. But still, it's a good piece of work for the time limit. |