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Feedback comments for LD53
jakelazaroff's games and stats for all events →
| Timestamp | Since previous | Game | jakelazaroff's comment | |
|---|---|---|---|---|
| May 3 02:22:12 | Aliexspace | ♥ 0 | Having some trouble with the inputs not registering :( I pressed "R" as many times as I could and the box pulsed but nothing else happened! | |
| May 3 02:36:04 | 13m 52s | You Are The End | ♥ 6 | That was fantastic! A fatigue meter might have made me lean a little heavier on the stealth — I ended up bolting through the end of most of the levels. The infected coming out of nowhere in the last level was pretty great. Loved how cohesive it was; you had a story, cinematics, the works :) |
| May 3 18:00:45 | 15h 24m | Downsteam | ♥ 1 | This is really fun and the graphics and sound are great! I am… not good at it lol. I keep getting stuck in places where there are only a couple viable neighboring cities but none of them will buy resources from me at a profit. I guess that's part of the strategy! I think the thing that would most improve this work making the UI easier to navigate. For example, would easier to open a city by just clicking on it, rather than clicking on it and then clicking the button in the bottom right (I don't think anything else uses the left click?). A way to snap the camera back to your vehicle would be nice, too — there were a bunch of times that I'd move around and then have trouble finding where I was. This game practically cries out for a minimap haha. All in all great job! Really solid game. |
| May 5 04:39:08 | 34h 38m | Invernal Slumber | ♥ 2 | This is super cute — the art is wonderful, I get serious cozy vibes! It was fun running and jumping around collecting everything and I thought the puzzle elements were fun. I did get stuck at the bottom left of the map though. |
| May 5 04:46:39 | 7m 31s | Santa's Slip Up | ♥ 2 | Peace on earth! I don't know what the other commenters are talking about — when I died once and got the red particles I tried real hard to not let Rudolph hit another mountain :( |
| May 5 04:52:08 | 5m 29s | angel cloud prayer gather | ♥ 1 | I'm honestly not quite sure how this works? Delivering prayers is a neat idea but I think some sort of feedback when the character interacts with the environment or the other objects would go a long way. |
| May 5 05:00:18 | 8m 10s | Zeba's Broke!!!! | ♥ 0 | Oh wow, this is one of my favorites so far! Kiki's Delivery Service meets Crazy Taxi. Controls were good, music was chill, I laughed when a customer asked "why are there feathers in my food?!" when I dropped something off after ramming into a bird. Would love to see this get developed a bit further! |
| May 5 05:10:47 | 10m 29s | Void Scion | ♥ 1 | Fun game! I think my biggest wish is that there were more enemies — I enjoyed the combat but I spent a lot more time wandering around the map than I spent fighting. The health meter mechanic is cool though! |
| May 5 05:32:53 | 22m 06s | Aunt Emmas | ♥ 3 | Love this! So cozy! The graphics and music gave it such nice vibes. Only comments would be that it'd be nice to have some sort of indication when the day is going to end, and I feel like the more expensive fruits and veggies should sell for more. I do like the multiple moods of it, though — it was kinda nice to be tending to the garden after frantically trying to fill the orders during the day. |
| May 5 05:44:11 | 11m 18s | Mystic Logistic | ♥ 1 | Nice blend of puzzle solving and timing — I liked having to place the crates in the air while falling. Controls are tough to get down but I think the fact that you respawn so quickly makes it not feel like much of a setback when you die. Art was really cute too. Good job! |