Foon → Ludum Dare Explorer → LD53 → Feedback comment stats → Gruff

Gruff

Feedback comments for LD53

← LD51

Gruff's games and stats for all events →

TimestampSince previousGameGruff's comment
May 2 14:54:51 Castle Keep Courier ♥ 2 I really liked the concept of collecting and dropping off, it was simple to get going and easy to undertake, once I had discovered what to do. I felt the game lacked any sort of preamble or UI text telling you what it is and how to play this. I was also able to get out of the game area, which seemed cool to do, but if I had fallen off the end of the map, I would have been stuck falling FOREVER... and with No way to exit the game too! [outside of pressing the Windows Key and cancelling through a Windows context menu] simple resolve: if(Input.GetKeyUp(Keycode.Escape) Application.Quit(); Put one in your Update or a better place like a state machine and shazam: it's where our fingers wanna take us when its quitting time :) Loved the effort, didn't join this Ludum Dare so cant award, but great looking simple mechanics game but with no indicators or sign posts regarding what to do [except the particle effects once you get what they mean after a run about for a bit :)] Ooh, I also liked the slow down mechanic for really heavy things like the sword