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froissant

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TimestampSince previousGamefroissant's comment
May 3 12:57:57 The Stork Purrsuit ♥ 2 Congrats on delivering 9 levels in such a timeframe! Mechanics are well thought, it was a bit confusing in the first version but the new update made everything much easier to grasp. Having the spawn point randomly being vertical or horizontal is a nice touch.
May 3 13:15:22 17m 25s Parcel Blaster 2099 ♥ 1 Congrats on delivering this by yourself! I had the idea of using the packages as projectiles too, but we went with another concept in the end 😄
May 3 14:21:40 1h 06m Message Delivered ♥ 2 That was unexpected 😄 I was wondering if my computer was glitchy or if it was intended, so we can say that your design was convincing. Felt a bit lost at first.
May 8 19:00:18 124h 38m RogueLike Delivers ♥ 2 It's took me some time to get the combat mechanics, but it's impressive what you've assembled in 72 hours! The concept is also quite novel, so good job!
May 10 08:16:36 37h 16m TukTuk Delivery ♥ 0 So funny how our games look similar 😄 Congrats on achieving such a polished result in 3 days!
May 17 12:09:08 171h 52m The Box Baby ♥ 1 Such a feat to deliver a fully scoped project like that under 72 hours! Congrats! (and teach me for the next one 🤣)