Foon → Ludum Dare Explorer → LD53 → Feedback comment stats → BinarySpark
Feedback comments for LD53
BinarySpark's games and stats for all events →
| Timestamp | Since previous | Game | BinarySpark's comment | |
|---|---|---|---|---|
| May 5 12:57:24 | Pack-Man | ♥ 2 | Cute art style, fairly consistent and I like that there are a lot of small props around the level to help decorate. The game is a bit difficult for me; picking up the extra box seems to be a little finnicky. | |
| May 5 13:01:50 | 4m 26s | Wonky Bots | ♥ 1 | Nice work, keep prototyping and trying lots of different things! |
| May 5 13:20:29 | 18m 39s | Mars Delivery Program | ♥ 3 | It was really cool that you can put stuff on the truck to drive around with! Took me a little getting used to it, but it was nice driving around. Unfortunately I wound up getting one of the wheels stuck in a building, so it couldn't move anymore. :( Also, the dynamic element of the truck audio, that it pitches up and down, is really satisfying. |
| May 5 13:33:43 | 13m 14s | Dough on the go | ♥ 2 | Love the silly chaos sim in this one; cars jumping over each other, cars driving over roundabouts... It was a bit unclear at first where I was supposed to go, didn't realize there was a map button, but had fun nevertheless! |
| May 5 13:47:16 | 13m 33s | Instant Delivery | ♥ 1 | Good work! Style in simplicity :) My one piece of advice would be to look into making the audio a bit less loud, it's a little startling when starting the game haha. Otherwise, nice entry! |
| May 5 13:51:57 | 4m 41s | Delivereach | ♥ 1 | I was a little confused at first when it didn't seem to be more than just clicking the same button a few times, but then it added in the extra delivery methods :) Cool stuff, you could turn this into a cool clicker / AFK-style game! |
| May 5 14:01:17 | 9m 20s | Frogwarts Delivery Service | ♥ 1 | A nice bullet-hell style game! :) Managed to reach the end, I really like that the bullets show their direction with arrows before they start moving, gives you a little more time to prepare. I would've liked to see a way to slow down your movement; that could make it easier to do fine movement when you need to do tight dodges. Good entry! |
| May 5 14:17:45 | 16m 28s | Bagelseeker | ♥ 0 | Love the background ambience in this one, the 'aaaaaa' when falling is a bit silly though haha! The jumping sound is also quite satisfying. |
| May 13 07:10:05 | 184h 52m | Alchemist Assembly | ♥ 1 | Hey, we had such similar interpretations of the theme, wow! Our games look different, but they play almost the same. I was a little confused at first as to how the railways work, since I thought I had to rotate pieces to make them fit the inputs/outputs properly. Worked fine after I figured out the routes though :) I also had an issue where the mouse cursor doesn't quite highlight exactly the hex you're hovering over - though our game also has that issue. Hex grids are complicated... Very nice entry. I love the little details like the tiles bouncing when you place something on them. |