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Chrispy977

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TimestampSince previousGameChrispy977's comment
Jan 10 03:08:14 Bean Farmer Extreme 2 ♥ 2 Fun stuff, high pace action shooting and crows. The combo I never knew I needed. Pretty straight forward with the controls, thought at first I didn't realize I could go side to side. Fire rate once you got the 3 shot felt super slow and even after getting an upgrade for speed it didn't seem like it was shooting much faster at all. Combine that with the difficulty ramp and I got board pretty quick at that point since it felt like there was no way to kill all the birds. Another sick addition though would be if the lines were a music sheet and if you matched the note playing in the music it would super power it (scope creep pretty hard there, but still would be super fun).
Jan 10 03:18:27 10m 13s Jumping Bean Harvester ♥ 2 Interesting experiment, felt like a lot of the frustrating simulators like Surgeon Simulator. Hard to control the beans and the truck. Super commendable project though, seems like you put in a ton of work to make it so systematic. Keep going at it.
Jan 10 03:40:48 22m 21s Farmer Joe ♥ 1 Seems like we had similar concepts starting out. You definitely executed on the planting and harvesting side way better than my team did, but I think one thing you could borrow from our concept to add incentivization to keep growing plants and to min max is creating a leaderboard. You don't have to go as far as a live service like ours, but something to that nature would help to give people a reason to keep going. I do like the time limit, adds a lot to the temporary nature, you know it isn't going to go forever. Especially with a jam like this helps with rating a ton, lets me know exactly how long you want me to play your game for a standard experience. Overall a decent amount of fun, good graphics (though the tutorial is a bit hard to read), and concise experience. Great entry.
Jan 11 04:47:47 25h 06m Harvest Mouse: Veggie Survivor ♥ 2 Seemed like a really steep difficulty curve then I found a little nook in the top right where the veggies can only come in a line, could've made to to round 1000. Overall a pretty fun mob shooter. Feels classic and arcady. Others have mentioned it, but gotta give props for the art, very cute and well put together other than a couple of seems, but they weren't too noticeable. Would love some progression mechanics or maybe add a bit of stress by making me defend the house? Just some thoughts on possible additions.
Jan 11 05:01:05 13m 18s FERTILIZATION FRENZY ♥ 2 The overall vibe is chill. Just set up and let it run. Felt like I ran out of stuff to do about the same time the game started chugging in browser, might have to do with the number of projectiles on screen or something. I like the tower defense vibe without needing to set up for a particular path. Stays on theme pretty well, though maybe make it so the player has to do the harvesting? Just a thought, great entry overall.
Jan 15 03:51:40 94h 50m Tile King ♥ 1 I really dig this strategy game play, doing a lot of math in my head to make sure all of my books are going to balance again in another 10 turns was a lot of fun. I hope to see more games like this from you. Honestly the biggest area for improvement would be look and feel. The audio could be better too, but for a jam I'm not complaining there at all. You are on the right path for sure, keep it up.