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Feedback comments for LD52
Chrispy977's games and stats for all events →
| Timestamp | Since previous | Game | Chrispy977's comment | |
|---|---|---|---|---|
| Jan 10 03:08:14 | Bean Farmer Extreme 2 | ♥ 2 | Fun stuff, high pace action shooting and crows. The combo I never knew I needed. Pretty straight forward with the controls, thought at first I didn't realize I could go side to side. Fire rate once you got the 3 shot felt super slow and even after getting an upgrade for speed it didn't seem like it was shooting much faster at all. Combine that with the difficulty ramp and I got board pretty quick at that point since it felt like there was no way to kill all the birds. Another sick addition though would be if the lines were a music sheet and if you matched the note playing in the music it would super power it (scope creep pretty hard there, but still would be super fun). | |
| Jan 10 03:18:27 | 10m 13s | Jumping Bean Harvester | ♥ 2 | Interesting experiment, felt like a lot of the frustrating simulators like Surgeon Simulator. Hard to control the beans and the truck. Super commendable project though, seems like you put in a ton of work to make it so systematic. Keep going at it. |
| Jan 10 03:40:48 | 22m 21s | Farmer Joe | ♥ 1 | Seems like we had similar concepts starting out. You definitely executed on the planting and harvesting side way better than my team did, but I think one thing you could borrow from our concept to add incentivization to keep growing plants and to min max is creating a leaderboard. You don't have to go as far as a live service like ours, but something to that nature would help to give people a reason to keep going. I do like the time limit, adds a lot to the temporary nature, you know it isn't going to go forever. Especially with a jam like this helps with rating a ton, lets me know exactly how long you want me to play your game for a standard experience. Overall a decent amount of fun, good graphics (though the tutorial is a bit hard to read), and concise experience. Great entry. |
| Jan 11 04:47:47 | 25h 06m | Harvest Mouse: Veggie Survivor | ♥ 2 | Seemed like a really steep difficulty curve then I found a little nook in the top right where the veggies can only come in a line, could've made to to round 1000. Overall a pretty fun mob shooter. Feels classic and arcady. Others have mentioned it, but gotta give props for the art, very cute and well put together other than a couple of seems, but they weren't too noticeable. Would love some progression mechanics or maybe add a bit of stress by making me defend the house? Just some thoughts on possible additions. |
| Jan 11 05:01:05 | 13m 18s | FERTILIZATION FRENZY | ♥ 2 | The overall vibe is chill. Just set up and let it run. Felt like I ran out of stuff to do about the same time the game started chugging in browser, might have to do with the number of projectiles on screen or something. I like the tower defense vibe without needing to set up for a particular path. Stays on theme pretty well, though maybe make it so the player has to do the harvesting? Just a thought, great entry overall. |
| Jan 15 03:51:40 | 94h 50m | Tile King | ♥ 1 | I really dig this strategy game play, doing a lot of math in my head to make sure all of my books are going to balance again in another 10 turns was a lot of fun. I hope to see more games like this from you. Honestly the biggest area for improvement would be look and feel. The audio could be better too, but for a jam I'm not complaining there at all. You are on the right path for sure, keep it up. |