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spooncats

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TimestampSince previousGamespooncats's comment
Oct 3 19:02:42 Pandora’s Box [WebGL/Win/Touch] ♥ 1 I really like the visuals, the sprites are really cute and the shadow and lighting effect in the levels look great! Mechanically, I think the platforming controls are a little too loose, the lack of friction and low acceleration makes some of the precise jumps unintentionally difficult. The level design is overall pretty good, and balances simplicity with uniqueness well. Some of the collectibles feel like they're impossible to collect and still complete the level in time though. Also level 12 is missing the on-screen timer.
Oct 3 19:39:10 36m 28s 10-Second Bomb Squad ♥ 0 Awesome idea and really well executed! I think one possible improvement could be to automatically move to the next bomb when one is successfully defused, but at the same time I can understand that the anxiety of knowing whether you've defused it correctly sort of plays into the theme. Would love to see you expand this idea with even more levels!
Oct 3 20:15:36 36m 26s minigames! ♥ 1 amgus ඞ Really cute spritework and great bgm and sound effects! Wish I could have seen my total score at the end.
Oct 3 22:09:15 1h 53m Spellthief ♥ 0 Love the combat style and spritework! Landing a parry or attack feels really satisfying. My only complaint is the controls, I think having up as jump instead of a jump button, and maybe having parry on a different button than roll would have been more intuitive and feel better to play.