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Amolker

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TimestampSince previousGameAmolker's comment
Oct 4 11:44:23 Void Well ♥ 1 I really liked this game! An interesting combination of mechanics, good graphics and sound. It was fun to play. Of the minuses - it becomes repetitive after some time. Perhaps adding some mechanics, bonuses, monsters or indestructible blocks would add more variety. But at the core - the game is quite interesting and well done.
Oct 4 13:35:08 1h 50m Room Again ♥ 3 Nice little puzzle, needs a little thought. The theme is well used, you need to choose the time well and perform the actions in the right order at the right time. Also, I really liked graphics, it creates good atmosphere and mood. Great job!
Oct 4 14:09:04 33m 56s Shipanic! ♥ 3 Good game! At first it seemed too simple for me, but in the end it really challenges. Maybe ship hitboxes should be bigger when the ship is far away, because small boats can be hard to hit. In any case, great work!
Oct 4 16:38:21 2h 29m Space Frontier ♥ 3 Solid entry! Really good pixel art and sfx. Huge ammount of work been done. But here is some problems I noticed: 1. I think that reputation idea is nice, but it's not quiet working for now? It was hard to me to understand that only red ships attack everyone. But it's nothing i can do about it, just trade with them. And it creates a lot of red resources in your storage but you can't do almost nothing with it (only cure craziness, but it happends rarely). 2. Econmics of the game not seems to work well for me. Espetially violet resource - you can do almost nothing with it. 3. I've didn't get small violet ships at all on the endgame. And I get only one blue and red ships during the game. But it was a whole screen of violet ones instead. You have preseted encounters, you don't randomise them? 4. Turrets also seems to be broken :) But, effort you put in this game is great, I see how hard it was to make it work. It was fun to play, not looking on problems. It's just a question of pollishing I think. In my opinion, it can be good basis for some bigger game.
Oct 4 17:40:51 1h 02m Space 10 ♥ 1 Quite fun to play, really like the visuals, vfx and sounds - creates a good retro aestetics.
Oct 4 18:17:50 36m 59s bäbäböx X ♥ 2 Original idea, great realisation. Really like graphics and sounds. Great job.
Oct 4 21:08:28 2h 50m Card Empires ♥ 2 Really like this game. Cute graphics, good sounds. Late game is too easy, almost automotised it! I want it to become harder and harder! But only two wolves per turn is easy to deal with. Can't upload screenshot for some reason(
Oct 4 23:24:15 2h 15m The Turgenev Study ♥ 1 It is the best entry of this game jam. It so good I just want more of it. Perfect. It reminds me Transistor game with this cells. And each one has it's uniqe fitchures. And uniqe buffs for you. Maybe it's become too easy in late game (it is possible to become literaly immortal), but anyway. I love this game so much. I don't know how you did it in 72 hours. Just brilliant.! [Screenshot4.png](///raw/2cb/1/z/52314.png) Screenshot5.png
Oct 5 20:47:04 21h 22m BeaT-Rex ♥ 2 Nice entry! Really like the musics. It become too easy in late game, but still got fun playing. All this waves of fireballs and stuff, cool! Screenshot6.png
Oct 7 16:44:10 43h 57m Power Surge 51 ♥ 1 Good game. I really like the graphics here. The gameplay is good too, but I think it gets more difficult too slowly. And I don't think there is a sense to place more factories. It's expensive to run and it's a big risk (I lose few times when I did so 😆). This makes more resources, but you don't have any deadlines, so you don't need to get resources quickly. So, it's a risk without a good reward. There is also a bug, after restarting the level, placeable platforms stay. Anyway, good job! You did a really big effort here.
Oct 19 18:27:28 289h 43m Cubical Mayhem ♥ 1 Really like the concept and graphics here, but I feel little frustrating trying to fight randomness here. I feel like there is a lack of tactics and strategy here, you just have to make necessary resources here and now. But it is hard to balance things in such short time. In general, you made a good effort here, good job!