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antbrl

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TimestampSince previousGameantbrl's comment
Apr 7 19:50:59 Cloud Surrounded Fate ♥ 1 Death is inevitable and the fight for life is hard! I found my best strategy was to go straight left while jumping and spam the X key, hoping the platform catches me, which gets me around 20 to 25s... But I know that is not how the game is supposed to be played. I really like the art, it feels cohesive, pico8 is a tool I should try using at some point. Nice entry!
Apr 7 20:32:54 41m 55s Sickly Victorian Boy ♥ 1 I like the idea, simple but effective! Art style is on point, lovely 2d assets in a 3d world have something very charming. Also nice music which sets in the game's atmosphere. I had some performance issues on my computer though. I don't have a discrete graphics card so the game ran around ~10fps. I'm not sure if your engine would allow you to make it run better though. Also, if possible, please make the game available on other platforms or as a web version! As a workaround I used Wine to run it on Linux, but this does not always work well with all games. Anyway, this game really stands out, I liked it a lot! Great job from both creators!
Apr 17 20:38:59 240h 06m Gladiatorus ♥ 1 I liked the responsiveness of the controls. Tried singleplayer only though, I could not get multiplayer to work (on a single machine). It would definitely be interesting to have a goal, know where we are across waves of enemies, how many are left. Also the green elements (lifebar, happy face) are pretty dark, maybe try to make them lighter? Nice entry, interesting ideas, good job!