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Chris Hay

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TimestampSince previousGameChris Hay's comment
May 6 04:26:08 Deep Dish Delivery ♥ 2 I was DETERMINED to get the full pizza to Mr Natas. Finally I did it, but having a respawn at the third point would have been nice =) Great job getting this all together for a jam, it was all pretty cohesive and fun! The animations especially stood out to me as well done.
May 6 04:42:22 16m 14s Tomb of the Old Gods ♥ 1 The cello (?) was a unique choice and added a special flavor, but was a bit plain. I enjoyed the (hand drawn?) art. The controls seemed a bit weird for what I thought would be a grippy, agile reptoid. I appreciated the dash to move a little faster. The html version had part of the dialogue cut off on the left, maybe some kind of window size issue. Overall I think you got the deep, dismal mood down pretty good.
May 7 02:11:49 21h 29m Fishing the Deep ♥ 1 It's really neat you made a DS game. Your instructions were clear and appreciated, for how to set up the emulator and load the game. As others (and you) mentioned, too bad there wasn't time to add more fish species, and the timer was a bit too generous - probably you'll edit those things if you make a post-LD version. Great job on the music and graphics!
May 7 02:29:36 17m 47s H.M.S. Rustbucket ♥ 1 This is really cute and fun, and well executed. The art and running animations are great. I'm glad the mini games are simple, since part of the challenge is getting there one time and remembering how it works! Is the music just an arrangement of Rule Brittania (public domain)? Very fitting.
May 7 13:13:51 10h 44m Coda ♥ 0 The game's best assets - Mood and Audio appear to have been opted out of for judging categories when the game was submitted?! It's really magical how the piano bubbles seem to line up with the chords perfectly. Well done overall, serving us a sad but beautiful little experience =)