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GettingRekt

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TimestampSince previousGameGettingRekt's comment
Oct 5 16:23:37 Terraform Express ♥ 0 I didn't understand what I was doing. And when I finally changed my keyboard to English in order to have a "?" key to press to activate the help... well the help screen was already opened :) Anyways, it seemed like a really unique game and the graphics are clean. Good job
Oct 5 17:54:23 1h 30m We need to talk ♥ 1 Really solid entry with a great atmosphere and dialogue. I missed an indicator for when a dialogue card wasn't playable. Getting a "a honesty option is not available now" removed some of the immersion from a great game. Good job!
Oct 6 08:21:35 14h 27m Mystic Dungeon & Mighty Mustache ♥ 0 This game is better than my Dungeons and Dragons game. The sounds are really juicy and the fights are actually exciting (the first time through). It was also a great take on the theme. Good job!
Oct 9 16:16:19 79h 54m Newster - A Fantasy Social Media Sim ♥ 0 A well done game when it comes to the graphics and interface etc but it required quite a lot of reading to play that got a bit tedious. Good job!
Oct 9 16:25:09 8m 50s Looper ♥ 1 Great juicy gameplay but like many has said already. Not labeling the Parameters made it way too difficult. It took half the time sometimes to just get a fully rendered loop and then you still had 2 more parameters to try out. Anyways, one of the best looking and sounding games I've tested. Good job
Oct 9 16:30:54 5m 45s Just In Beaver ♥ 1 I found this game greatly balanced when it came to graphics, UI, playability, sounds (a bit lacking without music but hey, better than bad music!). I think the limited scope of the game helped it out quite alot. Good job!
Oct 10 11:10:43 18h 39m Damn This Plane! ♥ 1 A perfect game in scope that has all the polish it needs. No area is really lacking and the controls are tricky but you may find ways to outmaneuver a decent AI. Great job
Oct 11 10:38:27 23h 27m Loop Invader ♥ 1 Great game mechanic and plenty of levels. But the frustration of writing on a non English keyboard together with the analysis paralysis to draw the perfect square at the perfect time made me quit way too early. Also the TL;DR instructions doesn't tell you about the while and if blocks. So the playing flow for me went something like: LDpage > TL;DR > Play > Easy zap first level > Impossible level 2 > Check Youtube video > Realizing you can impact the playing field > Struggle with non-english keyboard So it is like the best LDgame Ive tried but the onboarding was really rough (for me).
Oct 11 11:19:36 41m 09s Control Loss ♥ 1 Good base game. The basic control, shooting and collisions all seems solid. The two things I think would have made the game really shine is some Sound Effects and an indicator for when the next loss of control was incoming. Since now it only forced you to keep in the center of the corridors to not bump into the walls.
Oct 12 15:20:10 28h 00m Lupe ♥ 2 I liked the back story and the music fits. The gameplay was simple but entertaining! Good job!
Oct 13 19:42:42 28h 22m Suburban Bus MAYHEM ♥ 1 Impressive game with navigation agents that are able to not only go to the bus but to the stops as well. The sound effects and music also kept the insensitivity up. The graphics are also well above most compo games, great job!
Oct 13 19:54:08 11m 26s Bee, leave it or knot ♥ 1 The game mechanics were good enough for me to play through level 1 but holy moley that was alot of time playing snake! The biggest improvement for me would have been to not being able to run into yourself by doing a quit 180 turn (and the level requirements was too steep). However, it was a really good game and the levels seemed to be getting more and more interesting.
Oct 13 20:08:03 13m 55s Wild Ride ♥ 1 Great mood, story, theme and even the mechanics even if it mostly ended up being trial and error and sometimes it was really difficult to successfully connect with a track. But overall, great game and I like the addition of a story, good job!