Foon → Ludum Dare Explorer → LD47 → Feedback comment stats → Flauschzelle
Feedback comments for LD47
Flauschzelle's games and stats for all events →
| Timestamp | Since previous | Game | Flauschzelle's comment | |
|---|---|---|---|---|
| Oct 6 14:39:13 | Screw these loops! | ♥ 1 | A very funny take on the theme, quite unexpected! A horror story that almost everyone here can relate to, I think ;) And I like the pixel art style :) But I wonder if there was actually any kind of control or if the story is just always the same, no matter what I do as a player? I just kind of randomly clicked on all the things and I'm not sure if it would have made any difference if I did anything differently... is the result always the same or are there different paths/endings? | |
| Oct 6 15:02:15 | 23m 02s | Break The Loop | ♥ 3 | Very nice and polished looking game, I love the pretty glowing graphics and I haven't seen this kind of game mechanics before! It was quite hard for me to play, as quick reactions are not my strongest skill... I gave up on level 5 after about 20 attempts or so, but I enjoyed the visual look and I think it's a cool idea! |
| Oct 6 15:23:09 | 20m 54s | ludum factorum | ♥ 3 | Very funny idea, but I found it way too hard... I couldn't even finish one game, so I had to miss out on all the jokes mentioned in the other comments :/ It's probably easier for people who can type while looking at the screen, I should learn that some day... |
| Oct 6 18:51:36 | 3h 28m | PoopLoop | ♥ 2 | Aww, bunnies! <3 Very cute graphics, and fun to play, although it took me a while to figure out that I should click on the poop to pick it up - maybe include some instructions for the controls? Sadly, it gets quite resource-hungry after a while - I had to stop at about 100 bunnies because it filled up my computer's RAM and slowed down the browser until it got completely stuck. |
| Oct 6 19:33:37 | 42m 01s | The Jolly Journey of J.J.'s Jelly-Jamventure | ♥ 3 | This is really fun and cute, it kept me playing for longer than I thought at first, but I gave up on Level 15 (I think), so I don't know how many more there are... the difficulty seems a bit all over the place, the higher levels sometimes were easier than the lower ones. I like the very simple mouse control, although the jumps sometimes felt a bit unpredictable in height and angle. The story window is also a nice gimmick :D |