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TopperVideoGames

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TimestampSince previousGameTopperVideoGames's comment
May 2 04:58:20 Criminal Street ♥ 1 It is a straightforward game, very easy to figure out what to do and how to keep doing it. The money penalty for letting a criminal escape is pretty harsh as there is already limited lives. Some features are hard to see with the screen resolution. I did like the jokes involved. The variety in facial features is good, would have been interesting to see some movement variance. Good job overall!
May 2 05:28:21 30m 01s Third Death - TD [Tower Defense Jam] ♥ 1 I liked the use of the theme to add a twist to the standard tower defense type of game. The enemies also move in interesting ways that makes the placement of towers matter more than I would expect from a grid layout. The best mechanic also feeds into the central positive loop that can drive the game to a quick end. Once enemies get through and take away health, it can be impossible to come back. A possible solution would be some sort of smart balance that can make easier enemies spawn for a bit after taking a big hit. I encountered an odd bug that would take away a tower whenever I spawned a wave. I think it is a bug at least, I do not know why towers would be deleted normally without selling them. It would have been nice to know what the differences between towers are first, before finding out through trial and error. Good job getting a good amount out of a simple idea!
May 4 04:37:26 47h 09m Nuclear Arms 7: Railway to Heaven ♥ 3 This was a pretty enjoyable game. I would say the worst thing about it would be the starting upgrades being random. A system of choosing from some given options would mitigate the annoyance of being given some less useful upgrades and having a bad run. The game itself is fun, trying to decide the usefulness of a power-up in conjunction with the current set up versus how much health it would be worth in the short and long term is a good choice to make. It is funny to me how speed seems very valuable with how many enemies can only attack by getting close. It would have been interesting to see different projectile type as another form of upgrade, as the player could decide if those would be useful against a certain enemy type they have trouble with. Overall very fun and nice game, good luck with the rest of nuclear arms games!