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PixelMonkey

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TimestampSince previousGamePixelMonkey's comment
Apr 29 10:15:05 Delta Fighter ♥ 2 Simple but fun! I really liked the various environmental effects.
Apr 29 10:41:21 26m 16s Rhythmic $hooter ♥ 0 As jk5000 mentioned, the game can feel a little stuttery between "turns", which feels a little disorienting. Perhaps simply having things move a few pixels around their position could help keep things feeling like they're moving. That aside, the core gameplay still works quite well. Having distinct patterns for different enemy types was a nice element, and helped give the game a strategic feel.