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Feedback comments for LD43
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| Timestamp | Since previous | Game | Logicon211's comment | |
|---|---|---|---|---|
| Dec 5 02:35:21 | Slithering Dark | ♥ 1 | Oh man, it is so hard to get multiple guys out. I wasn't sure what most of those door rooms were for, but I bet I could have used them to lure monsters in there. I couldn't ever do it and make it out but I think the idea was I was supposed to sacrifice someone in there so that it would be easier for everyone else ;). Exploring was tense, had to take it slow so I don't run straight into one of those creeps, but it felt good to lead them off into a spot where it wouldn't bother you anymore. I had a hard time controlling multiple at once, but again I think that was the whole point. I can see where the sacrifice theme plays in. Hitting that elevator button under pressure is brutal :P. Wish I could vote on your game this time around cause it was very good. I really like how you did the fog, I might take a look at your code to figure out how if you don't mind. It looked very good and added much to the atmosphere. Good job! |