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Talon

Feedback comments for LD42

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TimestampSince previousGameTalon's comment
Aug 14 05:29:18 Mindblocked ♥ 2 This is an excellent take on a classic mechanic. While many move-in-a-straight-line puzzles are vulnerable to easy solutions found by working backward, the mechanic of placing your own walls largely bypasses that problem. Well done!
Aug 14 05:49:27 20m 09s Flame VS Water ♥ 1 A very polished game for the compo! The art is very distinctive and the game feels satisfying. I just wished I could have more to do: a few abilities or different guns would go a long way. I hope you are able to continue to add to the game!
Aug 14 06:07:10 17m 43s Card Tower Defense ♥ 1 The concept is so cool! I just wish I had more time to think: most of the time I found myself just throwing cards down randomly because I didn't have time to plan out a good defense. Still, it's a very strong idea and a fun little game.
Aug 14 14:49:08 8h 41m S.O.B.A.D. ♥ 1 This is an incredibly ambitious project for a compo game. Congratulations on making a working game in the time you had! I would have liked to see your idea for golem corpses making walls: it would have added a unique gameplay feature and connected the game to the theme much more strongly. However, it's still just impressive what you did with the time you had.
Aug 14 14:56:23 7m 15s The Legend of Cactus ♥ 0 The win condition was confusing, since the first time I played the game, I won after the first room, and the second time, I wandered through several rooms not finding anything. The mechanic is strong and the theme connection is clear. I really wished I could move faster and that there were more enemies: too often the correct strategy for a room was simply to run in a straight line throwing bombs backwards until all the enemies were dead. Still, there's a good idea there and I liked playing it.