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sanjeev

Feedback comments for LD41

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TimestampSince previousGamesanjeev's comment
Apr 24 05:43:25 A Puzzling Combination ♥ 1 Love the graphics and the cute intro. Definitely could play more of this if different directions were added. Awesome job!
Apr 24 06:43:44 1h 00m Rapid Bullet-Hell Blitz Chess ♥ 1 You did a great job mixing the two themes, with how the enemies move like their chess counterparts. The simplistic visuals and audio also complement the game nicely. Nice work!
Apr 24 07:38:56 55m 12s Self Golf ♥ 1 Really nice work for just 48 hours. Love how the ball hits itself to move around. I would like for the ability to maybe nudge the camera around a little so I can see where to go next. Also not having a ceiling would be fun, though I could see that breaking the balance a little. Awesome job!
Apr 24 11:23:03 3h 44m CCG Shoot 'em Up ♥ 1 Awesome work! I love the monochrome colour palette and the aesthetic in general. You did well to merge these incompatible genres but I think there is room for improvement (more cards and maybe enemy variety?). Being able to see your upcoming movements would be cool as well. Really good work!
Apr 24 12:13:59 50m 56s Prison Cat ♥ 2 Nice work! Love the aesthetic and humour. Some music would make it better, but other than that I had fun!
Apr 24 13:05:41 51m 42s Soccer Battle Royale ♥ 1 Pretty funny take on the battle royale genre. This could be pretty fun if you had teammates to play with. Also, the impossible difficulty was hilarious. Nice work!
Apr 24 13:36:11 30m 30s Farm of Duty ♥ 1 Quite a charming game and an interesting mix of genres. Having to look directly at each berry to pick it up got a little tedious for me after a while though. The aesthetic is pleasing and I also like that coins were hidden in the level. Keep up the great work!
Apr 24 13:56:32 20m 21s Mud and Pixels ♥ 1 Agreed with the comments above. Would love to put different units in different trenches. Otherwise, I loved the visuals and think you did a fine job blending the two genres. Awesome work!
Apr 25 02:19:55 12h 23m Help Wanted ♥ 3 Nice work! After the first wave, it gets much easier; I just placed close range turrets everywhere and managed to win quite easily. I think you could get away with starting the waves automatically; I enjoyed it more when I felt I was being rushed to cook up more towers. I like the humour and the music was great. The UI could use a little work, but understandable with the time constraints. Awesome job!
Apr 25 02:44:28 24m 33s I'm Not a hero ♥ 3 The artwork is seriously good; awesome work! The other runners could use some work though; as they kept getting stuck on each other during the start and it felt less like a race and more just me running alone through a battlefield. Overall a pretty good result for your first time working together. Keep up the good work!
Apr 25 03:04:17 19m 49s Platform Assembly ♥ 3 Awesome work! The pairing of platformers and idle clickers works well here. I had fun figuring out where to place the pads and then watching it all unfold. Though I agree with the other comments that the price increase for the pads felt a little steep, and had me waiting around for more money to come in. But that pretty much is what an idle clicker is. Also loved the aesthetic. Keep up the great work!
Apr 25 03:19:59 15m 42s We Don't Serve Zombies ♥ 1 Love the concept! Serving up burgers with the rhythm-lite mechanic was satisfying and a ton of fun. Having to manage serving customers as well as cooking burgers on the grill was a fun challenge. The zombies definitely started feeling a little repetitive, but otherwise, I very much enjoyed this game!
Apr 25 03:40:20 20m 21s Pseudonarrative Dissonance ♥ 0 Cool game! I loved the noir theme; seriously good work on the audio and visuals. Each interaction was also unique and fun. You had me googling slang to solve that riddle 😄. Was the code puzzle the end of the game, I walked around a little but couldn't find anything else to interact with. Keep up the amazing work!
Apr 25 06:04:08 2h 23m The Farm ♥ 1 The quality of this is amazing! Seriously good work for such a short amount of time. Loved the audio and aesthetic. The turn-based, tactical farming fits the theme really well and was surprisingly engaging. Although I did run into a bug; I think after I harvested two tiles at once, the game soft locked and wouldn't let me take my next turn. Other than that, a really great piece of work!
Apr 25 11:37:18 5h 33m Ms Grunhilde's Sandwiches ♥ 1 This game is cute as. I love how simple it is. Looks great and you set it up well with the intro. Also, the music kicking in when you deliver your first sandwich was just perfect. Awesome work on your first game jam!
Apr 25 11:53:57 16m 39s FPSville ♥ 1 Hey, good effort for getting this out in such a short time frame. Yes, there is much room for improvement; but I think you have a good sense of humour about it (You got a chuckle from me with the watering can and the giant troll). Keep at it and see where it ends up!
Apr 25 12:14:52 20m 55s Eilza ♥ 1 Amazing work! Loved the aesthetic; the colour palette, music, everything. Keep up the great work!
Apr 25 12:43:35 28m 43s Burger Boy ♥ 1 This is a cool concept which you can probably take even further. It was a little tricky trying to tell how many squares away turns/collectables were. I know you can read the minimap for that info, but I would also maybe like to eyeball it. Even though you opted out of the graphics category, I have to say that your game looks really good. Love the aesthetic. Awesome work, keep it up!
May 15 12:13:23 479h 29m ULTROÏD ♥ 1 Very interesting genre mix; the bounce limit and the yellow goal makes it feel like a golf game. I had a lot of fun playing this, but I feel like maybe I only progressed through luck. Maybe I just need to play more to get the hang of it though. Visuals and audio are amazing; awesome work!