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Feedback comments for LD41
Lukuluk's games and stats for all events →
| Timestamp | Since previous | Game | Lukuluk's comment | |
|---|---|---|---|---|
| Apr 24 14:26:41 | Trishoot | ♥ 2 | Really nice, the game is juicy, with a fancy concept, clean behaviours and pretty graphics. Loved the sound design too! 👍 Some tiny feedbacks: there were no cooldown on damages taken by the player, so when an enemy started to touch me, my health dropped down quickly :s Also I feel like the difficulty takes too much time to increase. | |
| Apr 26 09:34:31 | 43h 07m | Dungeon Slider | ♥ 1 | Nice concept, and the implementation is clean ! I started to feel some routine, but later with more challenge the game became more interesting. Did you try to make the game with less squares, like 4x4 or even 3x3 ? |
| Apr 26 17:20:10 | 7h 45m | Tejuru (Tetris & Jump & Run & Digger & Unicorns) | ♥ 1 | Nice game! I had much fun playing with a friend! I think it could be nice to get some place to reach with the unicorn :) |
| Apr 26 17:55:30 | 35m 20s | Card 'Em Up | ♥ 0 | Nice concept! I liked the realisation. I was a bit frustrated by some punishing features (removing health when you don't use a card...), butthere is lot to be done with this concept |
| May 10 22:12:47 | 340h 17m | Space Garden | ♥ 0 | That's a nice game! I don't see the "genre incompatibility" annouced in the theme but the gameplay was nice. I just had a problem at one moment: I used all of my metal resources so I couldn't make more of them... Parhaps it would be nice to be able to exchange one resource for two resoures of another type! |