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Feedback comments for LD40
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| Timestamp | Since previous | Game | tthe's comment | |
|---|---|---|---|---|
| Dec 5 10:18:14 | Contamination | ♥ 2 | Pretty good game! The only thing I found a little bit annoying, was that the movement is a bit buggy; if I run into a wall, I can only move in one direction (not the opposite way in diagonal). Also, sometimes my character just randomly stopped. Proud of my 2379 score :) | |
| Dec 5 10:26:02 | 7m 48s | Among the trees | ♥ 0 | Dear developer, you forgot to include UnityPlayer.dll in you uploaded game. I could play the WebGL version though. Those spheres in my opinion consist of way too much vertices, and the game ran with like 20 fps on my laptop. Now, critics aside I like the concept. With a little bit of polish in the controls, and optimization, it could be a really good game, but I'd rather play it on my phone with gyro controls. |
| Dec 5 10:48:21 | 22m 19s | Catastrophic Cities | ♥ 2 | Great entry! Although you warned me, it is reallly imba :D |
| Dec 5 10:53:59 | 5m 38s | Yuri's Planties | ♥ 1 | Dead simple ... I like it. If you do limit yourself to 4 rocks, it's a pretty good puzzle / strategy game :) |
| Dec 5 11:56:28 | 1h 02m | Gladiator Monsters | ♥ 1 | 11 rounds is my max, great concept. Had fun playing it :) |
| Dec 5 12:02:10 | 5m 42s | Warehouse Worker | ♥ 2 | A pretty good concept, with an implementation with a few minor flaws. * I found it extremely annoying, that the screen was constantly shaking, and that the conveyor belts were glitching around * If an item is coming on the belt, and in front of the belt i accidently dropped an item, it is pretty random which item you will pick up. Also, if you want to put it back you lose score. I liked the graphics though, and the game run smoothly, which is a plus :) |
| Dec 5 12:31:03 | 28m 53s | Tiny Empires | ♥ 2 | I bet Catan was a source of inspiration for this game :) Anyway, I liked it. I think you should draw the cost information onto the building button, instead of a different info popup, because I couldn't remember the costs of the building, and had to constantly switch between the info popups, and the shop popup (because I had tons of livestock to sell). Also, you can move troops multiple times, but doing so will advance the round. I think you should instead not let the troops to be moved two times, and leave the turn ending to the player. |
| Dec 5 12:39:44 | 8m 41s | Conservation Island | ♥ 1 | I had a hard time figuring out where to click with the sledge hammer, it seemed random whether I did hit a bunny, or I didn't. Anyway, the absurdity of this idea is a plus! :) |
| Dec 6 12:20:13 | 23h 40m | Passenger Peril | ♥ 1 | I liked it. The AI is pretty basic though, people get stuck in each other and make huge piles. I liked the air pirates . Graphically, I liked the design overall, there are many small things that I can see work was put into(teddy bear, purses, etc.). However, I felt that the controls were unresponsive, people didnt't fly where I meant them to, and the game became repetitive very quickly. The soundtrack is good, however it's very short and repetitive aswell. Overall, the game is fun. If a little extra was added(previously mentioned agressive passengers or more ships to choose from) it could make a nice title. |
| Dec 6 12:30:48 | 10m 35s | You can't have too many cats | ♥ 2 | It was fun, the music is great, however I would have liked if you made your own engine(Made in GameMaker Studio). I like the theme overall, however I miss replayability. Also, I didn't see the places that killed cats at first, an indication would have helped. I liked the game overall. |
| Dec 6 12:59:12 | 28m 24s | StarBounce | ♥ 1 | The idea is good, but the execution could be better. The bullets bounce off the wall unreliably. This may be the fault of the engine, but it's still a mistake. Some bullets disappear, some bounce off in totally random directions. I like the music, it adds a nice atmosphere to the game. Loading times are unforgivably long. There should be no time between areas. The text boxes appear every time and the enter button is too far away to reach mid-combat. They also don't seem to disappear normally. This is very annoying when the same map is being played for the third time. The game is very punishing(maybe a bit too punishing). |
| Dec 6 20:23:30 | 7h 24m | My Little Corruption | ♥ 1 | Great job! I love the art style, the music and the gameplay! The controls are a bit too sensitive for me but that's a minor complaint. I didn't quite understand the absorbtion of the corruption but the game is enjoyable and yet challanging. I also like the added settings menu(even though the master volume seemingly doesn't work). |
| Dec 6 20:36:12 | 12m 42s | Traffic Trouble | ♥ 3 | I found the puzzles great(even though I only played the earlier ones), the graphics are stylish, however, the sounds are very loud and in the menu can be very distracting(especially if multiple cars hit at the same time). I liked it! |