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| Timestamp | Since previous | Game | Tex Killer's comment | |
|---|---|---|---|---|
| Dec 19 01:15:12 | The Hoarder's Curse | ♥ 2 | Hi, @furiouswitch! :D As promised, here is my first review for this Ludum Dare: Interesting idea, too bad you didn't have time to do all you wanted... As the others have said, the game as it is now is just a race to build towers, and once you build all of them, you've won. The only challenge is moving from platform to platform and waiting until you have enough gold. By the way, the "ninja thiefs" were getting stuck sometimes towards the end. It happened around the chest area and outside, but only some of them got stuck, and they eventually started moving again. I don't know if that is a bug or if it was intentional. Maybe with just a bit of balancing you could make the game too hard if you build all your towers too fast, so some strategy would have to be used to maximize the final gold without losing control before that. The visuals were quite nice, so kudos on that! And congratulations for making yet another Ludum Dare game! Lets keep giving it our best! :D | |
| Dec 27 15:38:46 | 206h 23m | Dudes Vs All Kinds of Stuff | ♥ 1 | Very solid entry! I really liked the graphics and gameplay, oldschool feelings. I just didn't understand why the fire rate for the engineer didn't increase on updates. I think that is a bug. Anyway, congratulations on the great game! |
| Dec 28 14:26:36 | 22h 47m | Virus and Boom | ♥ 0 | Nice game! It was fun, and the "hand drawn" style graphics were nice. I liked the progression of the story! I think I lost on the last level. The music volume is a bit too high, though, and the menu fools us into thinking it can be clicked, when it can't. Good job, nonetheless! :D |
| Dec 28 14:50:09 | 23m 33s | Demon Hunt | ♥ 1 | Good job on completing a playable game! Most of the feedback I was going to give has already been addressed on the Post Jam version. The "aim mode" works well, and I think it would be nice on a survivor horror game. You would just need to make the game darker and put some spooky music on the background with the "aim mode" being the default. Another way would be to leave the top view, but make the character shoot always to the front of the screen, so the player can aim with the mouse while moving away from the demons. I think this would be best for an action game. Anyway, good job on the limited timeframe! :D |
| Dec 28 16:46:54 | 1h 56m | SCRAMBLED | ♥ 0 | Amazing amount of content, as the others have said! Congratulations! Just like @furiouswitch, I felt bad for stealing the bird's eggs. :( Playing as Lorelle it was very easy to kill them, and I felt like an asshole. The knights are very hard to beat, and my last playthrough ended with one getting to me coming out of the cliff's walls. I did manage to kill two of them as Lorelle though, by jumping around them like crazy slicing at them. Can't wait for the Post Jam version! Keep up the great work! :D |
| Dec 28 16:57:41 | 10m 47s | ARCADE OVERFLOW | ♥ 1 | Hey, @remco! Very nice of you to give up ratings for the needed, kudos for that! I'll do what you ask, and after the rating period is over I shall come and play your game, and hopefully leave some useful feedback for you! :) |
| Dec 28 17:39:47 | 42m 06s | Things are getting worse | ♥ 0 | The server seems to be down, I can't play. |
| Dec 28 20:18:03 | 2h 38m | Get Your Sheep Together | ♥ 0 | Very cool game! And made on Java, there aren't many Java games here. This game reminded me of an old Noah's Ark game for the NES, look: https://en.wikipedia.org/wiki/Bible_Adventures In it Noah stacked multiple animals and carried them, much like the sheep in your game. Good job making this! It seems very polished! :) |