Foon → Ludum Dare Explorer → LD40 → Feedback comment stats → Relsqui
Feedback comments for LD40
Relsqui's games and stats for all events →
| Timestamp | Since previous | Game | Relsqui's comment | |
|---|---|---|---|---|
| Dec 4 02:27:12 | Coffee Dude | ♥ 1 | This is super cute and a totally accurate depiction of my coffee routine. | |
| Dec 4 04:36:07 | 2h 08m | Exploding Golf, with Lovable Piggies | ♥ 1 | I love this! Really impressed with the level design for 48 hours. Good difficulty tuning too; it was just easy enough that I knew I *could* beat each level, but I had to try a bunch to get it. |
| Dec 4 06:43:28 | 2h 07m | - - - | ♥ 1 | Cute concept. Sadly the motion gave me a headache and I couldn't finish it. :( I was really enjoying finding the notes. |
| Dec 4 06:50:32 | 7m 04s | Rebel Call | ♥ 2 | Really nice work. Excellent aesthetic and interesting mechanics |
| Dec 4 06:56:46 | 6m 14s | Of Fates and Feels | ♥ 1 | I like the premise of this a lot, but had some trouble understanding how the mechanics actually worked. Nice sprites and event art and stuff! |
| Dec 4 07:01:04 | 4m 18s | Bug Squash | ♥ 1 | This game is extremely relatable. |
| Dec 4 07:03:18 | 2m 14s | Zombie's Revenge | ♥ 1 | Nice! The controls are really smooth (although trying to play it with a trackpoint was a mistake). |
| Dec 4 07:08:25 | 5m 07s | Vice Life | ♥ 1 | Nice job on the theme. It would've been interesting to see more visibly change throughout the game -- use that nice interface you made! :) |
| Dec 4 07:25:50 | 17m 25s | About The CyberFighter | ♥ 1 | I'm glad I read the other comments, I had to go back and replay to see the end. The theme doesn't feel super well integrated, but it's fun to play and got a laugh out of me. |
| Dec 4 23:35:57 | 16h 10m | Plastic | ♥ 0 | This is a really neat premise. It was super fun to play on a touch screen -- very soothing. With a little more structure and difficulty it would make a great mobile game. |
| Dec 17 22:31:55 | 310h 55m | Conversations | ♥ 0 | I really like this premise and the aesthetic. I wish I got a little more feedback about my actions -- it's fun and cool that I can't really predict what I'm supposed to say, but it would feel more gamelike if I had more tools to build that understanding over time. Nice work! |