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Likirus

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TimestampSince previousGameLikirus's comment
Dec 6 09:07:08 America 2018 ♥ 1 I really like the low poly abstract artstyle and the music fits nicely as well. The only slight immersion breaker: (maybe webgl only?) the "invisible" mouse gets stuck at the edges of the screen, preventing me from turning further, which is a little bit problematic if there is a monster coming from that direction ^^
Dec 6 09:23:43 16m 35s My life as a cat lady ♥ 0 got up to 90 cats, playing it for the first time, the sounds are really funny, especially when there are A LOT of cats, it might get annoying at some point though^^
Dec 6 17:49:06 8h 25m Greedy Merchants ♥ 2 overall nice game, I haven't really figured out how to win yet though, I may just be bad ^^ At first I sometimes got stuck on the islands, but after a while I got more used to it and didnt crash that often And maybe the respawning could have happened at the same point where you died, so you didnt have to search the screen for your ship again ( or the above mentioned highlight either all the time or only when respawning at a different location )
Dec 6 21:26:21 3h 37m Tax Evasion Hero ♥ 3 nice idea, took me a minute to figure out I had to find items to destroy the valuable stuff instead of interacting with the valuables themselves, but especially smashing the golden statue with the katana was a lot of fun ^^ And to be honest it felt a little bit like an unreal engine showcase, maybe a little bit more focus on the gameplay instead of graphics would have been nice
Dec 7 09:43:31 12h 17m Snail: Diamond Hunter 2000 ♥ 2 As a custom engine user myself, I'm always a fan of other custom engine games :) The game is nice, the graphics, the sounds and the general physics felt coherent But I agree, that the reversed controls were a little counter-intuitive, especially when a ghost was close and I didn't have time to think about it
Dec 7 11:14:07 1h 30m Traffic Troubles ♥ 0 a really nice idea, I got up to 1913 score. It starts to lag a little bit when there are a lot of cars on the streets and I agree it's not entirely obvious which roads get the most traffic, I mostly judged it by the number of cars I would see using the road, I didn't really see them turning red. And a minor thing, draw the roads ontop of the buildings, the semi transparent red buildings drawn over the road make it look a little bit red, so I kept thinking that those might be the areas that are congested, but they weren't
Dec 12 15:01:09 123h 47m Kritter Keeper ♥ 3 really nice and cute game, very relaxing at the beginning and appropriately difficult later. There could have been a "smartcast" option ( e.g. just hover the mouse over the kritter and press q instead of pressing q and then having to click ), which would have made things a little easier I feel.