Foon → Ludum Dare Explorer → LD40 → Feedback comment stats → Gizmolo
Feedback comments for LD40
Gizmolo's games and stats for all events →
| Timestamp | Since previous | Game | Gizmolo's comment | |
|---|---|---|---|---|
| Dec 5 04:38:18 | Bounce House | ♥ 2 | I thought this was fun. Controls felt good and I liked the robot sprite a lot. | |
| Dec 6 04:08:26 | 23h 30m | Catch the bomb | ♥ 0 | Really like the game. I think the concept for it is great! The instructions do need to be more clear. I think the dog does not need a hitbox, unless you can utilize him somehow but I haven't figured that out. Plus some starting resources for the soldier and the sweeper would be nice for us players. Also, is the goal of the game to flag each mine like in the regular version, or is it diffuse/shoot each mine? |
| Dec 6 04:55:18 | 46m 52s | Waiter, Please! | ♥ 1 | Thought controls were a bit rough but it was fun and made sense with the theme. Sound track was really stellar! |
| Dec 7 03:11:01 | 22h 15m | Randomly Relentless Rumble | ♥ 1 | Hey I thought the platforming aspect of your game was really fun! Level design was pretty solid too. Good job! |
| Dec 7 03:45:18 | 34m 17s | A Boy and His Card | ♥ 1 | Very neat concept that fits the theme well! The turn based combat with the timer reminded me of Final Fantasy VII. I giggled when I just started racking up the debt and my debt level was "Too big to fail" lol |
| Dec 11 03:52:22 | 96h 07m | One for sorrow | ♥ 2 | Like everyone else, I liked the art a lot! I think there are some interesting ideas going on with the combat system and would love to see if ya'll spend anymore time on it to flesh it out. Good job. |