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aurel

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TimestampSince previousGameaurel's comment
Aug 3 22:53:22 Running from Power ♥ 0 I am apparently not very good at this :\ either way, at some point I got around 70 after I finally figured out the mechanics. It might've been nice to have instructions in the game or something to let people know what to do once the game starts, rather than just jumping straight in!
Aug 4 01:36:04 2h 42m The Last ♥ 0 Not bad. Die a number of times while going through. Interesting to see a game in browser using javascript. The graphics were on the shoddier side, but it was nice that you went for a narrative flow.
Aug 4 01:46:27 10m 23s Dreamlight ♥ 1 That was actually super fun. It was a bit hard to figure it out, but the fast pacing I finally got the hang of after a while. I kept trying to kill it, but I had no idea if I was actually damaging the demon or if it had avoided me! Some sort of indication would have been nice. And damn, those swipes! The scratchy ones are so hard to avoid - I don't know if I've successfully avoided them so far!
Aug 4 03:12:41 1h 26m Burnup Blade ♥ 0 That was way more fun than I expected. I wish however that I had a better idea of where the enemies were attacking from. It was a bit hard to tell - are they standing, are they gonna attack me? How did they get there? I really liked the animation and the motion - it was nice and very smooth, the particle effects were also pretty nice :)
Aug 4 03:23:45 11m 04s Last Job ♥ 2 Dang. That was pretty slick. I think my favorite part was the fact that punishment is not guaranteed - you have a chance for recovery and as such, can actually avoid the boss. That was pretty slick. The sound effect of the boss getting angry was a nice touch, although the sounds of the pickup did get a bit tiresome after a while. The only other things I'd say is that I still have no idea what half of the pickups did. A bit of indication or a text flash that comes up when you pick up an item is a nice way to teach the player what those are. Otherwise, a fine job, folks.