Foon → Ludum Dare Explorer → LD38 → Feedback comment stats → Dezzles
Feedback comments for LD38
Dezzles's games and stats for all events →
| Timestamp | Since previous | Game | Dezzles's comment | |
|---|---|---|---|---|
| Apr 26 02:18:51 | Tiny Worlds in Flasks | ♥ 1 | Super cute, love the style! I would've liked a delete object button and maybe the screenshot mode could hold a little longer for the WebGL version so it's easier to take your own screenshot. Some audio feedback would've been welcome too. But overall, excellent for a single person. :) | |
| Apr 27 06:02:05 | 27h 43m | uP-8: Microprocessor | ♥ 3 | This is awesome, I love these types of games, Zachtronic etc. I didn't complete it but I plan to return. I think I was getting a bit frustrated having the code board cleared each level when I'd spend a bit of time writing out some code that could've worked for both puzzles (e.g. the code to move up until you hit a wall). I think it would've been nice if you could preserve the code from earlier levels each time and instead the first few levels you're just adjusting your solution from the previous level to overcome a new challenge. Also encouraging people to write more reusable and satisfying solutions that can solve the entire game for example, rather than just the simplest one which is looping over the movement directions required. Sorry turned into a bit of a rant but wanted to get that thought down. Overall, great entry for 3 days! |
| May 1 13:56:39 | 103h 54m | Command Ant Conquer | ♥ 2 | Really nice little strategy game, plays really well for something made in just a few days! Loved the music. :) I got destroyed but I might have to bookmark this to play again later. Could maybe have a singleplayer mode? |
| May 2 01:45:00 | 11h 48m | Hibernaculum | ♥ 1 | Pretty good little game, I got all the way to the end but couldn't activate the final portal! I think a couple of simple usability tweaks would've been nice to make it a bit less frustrating, it was quite hard to jump from box to box for me, maybe a slight pause at the zenith would've been good so you could teleport on it. And another thing was just a simple indicator for when you're "inside" some collision so you know you can't teleport there would've been helpful. Being able to walk around the circumference of the globe rather than just in a straight line would've made more sense too. The puzzle design was quite good though, once the jump + teleport clicked with me it was a nice realisation. And I really loved the art! :) Overall nice job! |
| May 2 02:22:14 | 37m 14s | So You Want To Build A Snowman. - (A finished game for all ages) | ♥ 3 | Nice little effort for a single person, wasn't much to the game but it worked well! Keep at it! |
| May 2 02:29:59 | 7m 45s | Puchi Pooches | ♥ 1 | I actually really liked this, gameplay was really good and challenging! Fairly unique from everything else I've played so far too! |
| May 3 02:14:14 | 23h 44m | Cosmic Cleaner | ♥ 5 | Pretty good little game, nice graphics and very cute! Did find it a bit frustrating as there were a lot of variables to control and manage with the placing of the asteroid and strength of your hit, I would mostly just randomly try over and over until I got the black hole. At least when you hit a planet it's kind of fun and satisfying haha! Not a bad effort overall, nice work! |
| May 4 11:43:20 | 33h 29m | In Good Hands | ♥ 0 | Really novel little idea, it worked really well once I figured it out! Well done! |
| May 19 02:27:51 | 350h 44m | Tiny Defender | ♥ 1 | I really liked this one, was fun to play but felt easily exploited and maybe a bit too easy? Very impressive how stable and well it works though for just a few days! |