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lot9s

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TimestampSince previousGamelot9s's comment
May 1 12:53:42 kumo. ♥ 2 This game is super relaxing!
May 3 15:56:08 51h 02m Cathode Way ♥ 3 I think previous commenters have said it all already. This game is brilliant and worthy of the highest praise!
May 3 16:09:13 13m 05s Dwelling ♥ 1 The music and art direction really helped set the mood for the game. It was also interesting to see crying implemented as a self-sacrificing, life-giving mechanic. Overall, I really enjoyed it. One issue I noticed (which may have already been fixed in the post-compo version) was that holding down the crying button appears to be more "life efficient" than tapping the crying button repeatedly. Not sure if this behavior is intentional or not.
May 3 18:45:02 2h 35m Ant Runner ♥ 0 This was pretty fun! It certainly fit the theme well, and the procedural content generation kept each playthrough quite fresh. As others have said, the enemies weren't much of a challenge after I discovered that you could just mash the attack button to achieve perpetual safety. The biggest obstacle in the game proved to be timing jumps as the ant cannot stay airborne for very long.
May 4 12:13:25 17h 28m Contamination ♥ 1 Overall, this was a fun, challenging game! It really fit the theme of Ludum Dare 38, and it was an interesting take on the twin-stick shooter genre. I wish I had known how to interact with the power-ups the 1st time 'round, though. Also, I know it's been said before, but some of the sounds in the game were just a bit too loud. My sensitive ears would have appreciated lower volume sneezing.