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morrilet

Feedback comments for LD37

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TimestampSince previousGamemorrilet's comment
Dec 13 14:27:00 Hero Wardrober I found that the people coming in would often be poorly randomized, as they all wanted the same thing. Aside from that, the graphics are great and the gameplay is both charming and stressful. Nice work!
Dec 13 14:48:00 21m 00s Hero Pub This was super well done, congratulations. I was constantly surprised by how much content there was. My only complaint is that I had a hard time figuring out what does what during battles, and ended up randomly selecting cards instead of making informed decisions.
Dec 13 14:54:00 6m 00s Fox rat eater This was simple and surprisingly difficult. I liked that there was a scoreboard.
Dec 13 15:01:00 7m 00s Heavy Industries This concept is so good it would be a shame to not see it made into a full retail release.
Dec 13 15:04:00 3m 00s Jar! Jarl! Halla! Very nice use of the theme, I really enjoyed it. It was actually pretty tough keeping the tables furthest from the bar happy. Good job!
Dec 13 15:12:00 8m 00s Jail Fight Really great visuals and music. The idea is intriguing but there wasn't a lot of feedback or juice and at times it wasn't immediately apparent what just happened. Some hit sounds would help a lot with this. I enjoyed the game quite a bit regardless!
Dec 13 15:16:00 4m 00s Graveyard Cleaning Shift I thoroughly enjoyed the simplicity of this game. Love that retro feel. The first time the enemies came out of the woodwork I freaked out a little bit. I found it a little repetitive, but overall nicely done.
Dec 13 15:25:00 9m 00s BossRoom Fun little game. I enjoyed the variety of playable monsters as well as the enemy variety. The only fault I found was that the skull's laser was pretty hard to aim even after you realize how it works. I often found myself firing the laser on a slight diagonal and missing every enemy then being unable to fire for a while. That being said when the laser works the power trip of being the skull at the end is great.
Dec 13 15:33:00 8m 00s Escapism The visuals were nice, and I actually think the monster looked pretty cool, but this game had very little direction and being able to walk right up next to the monster with no consequence sort of killed the mood for me.
Dec 13 15:34:00 1m 00s Keep the geek safe I found myself playing this longer than I thought I would. The graphics and audio are charming, but I found the paths of the enemies to be a little unpredictable. Also, I saved up my $10,000 and was unable to purchase the turret. That's probably because I chose the pre-fix version, though, so that's on me. All in all, nice work.
Dec 13 15:47:00 13m 00s Space Mail Room Brutal. It's like a typing game mixed with an online form. I didn't have much time to look at anything but the planet names, but a couple of the recipients I saw were funny. <br/> <br/>PS. I found a Dune reference in there that caused my metaphorical erection to grow three sizes this day, so thanks for that.
Dec 13 15:48:00 1m 00s Factory Really satisfying game with a cool concept. At times the products didn't seem to be receptive of the component but that was only a minor issue in a game that was very strong overall. Also, props for getting 3 difficulties in there in time, it goes a long way for replayability.
Dec 13 15:58:00 10m 00s Insecterminator Okay, this game was SO much fun. I love it. I made it to the automatic shotgun and fell off a ledge. 10/10 would replay. My only bit of criticism is that I wish there was more feedback. It took me a couple of rooms to find the health in the corner of the screen, and killing the spiders was a little anti-climactic in the first level or two. Still though, this was great. Nice work!
Dec 13 16:28:00 30m 00s Loading... Please Wait This was hilarious. I almost quit because my legs got so tired in the first few minutes, but that chair really helped. Nice job.
Dec 13 16:33:00 5m 00s Skip Work! This one was interesting. The coworker AI is pretty solid it seems, but I'm not quite sure how the time card works aside from resetting the timer. Either way, nice work with the stealth aspects of it, and nice work with the art. Cheers!
Dec 13 16:45:00 12m 00s High Ball-Oon The concept is really novel and fits the theme extremely well. There are some issues with the level geometry that get the bullet to end up stuck bouncing around a doorway forever sometimes but when the game works it's loads of fun.
Dec 13 17:00:00 15m 00s SHOTDUNGEON I really like the idea of making all walls destructible, and this game fares alright as a Doom clone, but there are some notable issues. While most of the art assets work well, the crack texture for the wall seems really out of place and clashes with the style of the rest of the game. The lack of audio makes the game feel less "alive," and not having a win state leaves the player stuck without a goal and unsure if they've gotten all of the enemies. Overall though this is a solid jam entry and I had a good time playing it.
Dec 13 17:03:00 3m 00s I REMEMBER NOW What a great narrative. It guides you very well, while not holding your hand too much. Took me a long time to reach the end, but I stuck with it. My only criticism is that the voicing got annoying when you were rewinding through the branches. Very cool game on the whole, however.
Dec 13 17:08:00 5m 00s The Chore That got thoroughly dark. Is there any way to get a happy ending? Either way, I enjoyed it. This seemed pretty well polished. Nice work.
Dec 13 17:37:00 29m 00s BreakAround When it works, it works. The ball does get stuck moving between two points out of reach of the paddle quite often, but when it acts as it should, the game is very entertaining. Nice work.
Dec 13 17:57:00 20m 00s Correct Color This seemed really well polished. The gameplay was interesting, though I felt that I lacked choice in many of the experiments. My favorite thing has to be the food coming out of the tube, though. Very good work!
Dec 14 18:50:00 24h 53m The Guy In The Room This was really moody. I enjoyed the story, but what I thought was most interesting was your use of the theme. This was very well thought out and executed. Nice work.
Dec 15 22:33:00 27h 43m General Room I love the concept. The game was creative, cute, and fun. Having tougher enemies be harder to flick around was very interesting. Also, the audio made me laugh.
Dec 15 22:53:00 20m 00s Sneaking and Squeaking The music in this game is fantastic, definitely some of the best I've heard in an LD game. I also really enjoyed the game itself. The puzzle solutions were intuitive and made sense, the platforming was tight (although one jump between shelves was a little frustrating,) the level design was fun and the readable books were a nice touch. This is a very strong LD game.