Foon → Ludum Dare Explorer → LD37 → Feedback comment stats → Liam :D
Feedback comments for LD37
Liam :D's games and stats for all events →
| Timestamp | Since previous | Game | Liam :D's comment |
|---|---|---|---|
| Dec 29 16:22:00 | RpToy | The play/credits/exit buttons weren't interactable on one attemt, but restarting fixed that. The interaction (clicking on a unit and selecting an action and then the target) is fairly clunky, and I'm not sure there's a way to close the actions menu once open if you want to change the piece you want to move.) Otherwise the game seemed to work fine, though I'm not sure what attacking an enemy did. I saw money change, but wasn't sure whether that was just from the turn ending or from the attack. | |
| Dec 29 16:25:00 | 3m 00s | The Room Voyage | It ran on my computer. There's not much there, though I did laugh at the rooms flying at each other. I like that you can shoot out bullets and not just rooms. |
| Dec 29 16:28:00 | 3m 00s | Learning | Much like others here, I could not get the game to work. It asks for a file of some sort. |
| Dec 29 16:37:00 | 9m 00s | minecorp | Quite interesting. I like ludum dare entries with resource management and crafting. Granted they tend to not be balanced for maximum fun, and yeah, I think this game might not be balanced perfectly yet. Still. Good entry. |
| Dec 30 15:22:00 | 22h 45m | Gingerbread Houses Inc. | Really interesting and innovative for what I usually see in Ludum Dare. Ofcourse the UI and general interaction could use some work, however I think it's still quite impressive you managed to create the systems needed to make this work in just 48 hours. Good job. |